Mobile games based learning (mGBL) with local content and appealing characters
In tapping the thriving mobile business, a study on mobile content development, specifically local ones is urgently required. Highly wanted local contents development is indeed for education, entertainment, and games. Thus, we develop a mobile game based learning (mGBL) about local content, called M...
Príomhchruthaitheoirí: | Shiratuddin, Norshuhada, Zaibon, Syamsul Bahrin |
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Formáid: | Book Section |
Teanga: | English |
Foilsithe / Cruthaithe: |
The University of Auckland, Auckland University of Technology, and Australasian Society for Computers in Learning in Tertiary Education (ascilite)
2009
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Ábhair: | |
Rochtain ar líne: | https://repo.uum.edu.my/id/eprint/1664/1/norshuhada.pdf |
Míreanna comhchosúla
Míreanna comhchosúla
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Mobile game-based learning with local content and appealing characters
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Mobile game-based learning with local content and appealing characters
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Local content game: The preferred choice for mobile learning space
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