Development Of a Guideline for Dyslexic Games
The advancement of technology has witnessed the increasing use of game-based intervention and it is proven beneficial in healthcare treatment including Dyslexia. Initially developed for entertainment, a game is generally considered to be an activity with the key features of challenge, motivation, an...
Main Authors: | Abu Bakar, Nur Azzah, Che Pa, Noraziah |
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Format: | Monograph |
Language: | English |
Published: |
UUM
2021
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Subjects: | |
Online Access: | https://repo.uum.edu.my/id/eprint/30120/1/14590.pdf |
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