Virtual robot: Virtual becomes reality
One of the benefits that education reaps from Virtual Reality (VR) is the ability to visualize,simulate and interact with virtual objects.This ability allows the students to have the trial and error session before actually practicing it on real things.Here comes to the point where the idea of having...
Main Authors: | , , |
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Format: | Conference or Workshop Item |
Language: | English |
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2002
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Online Access: | https://repo.uum.edu.my/id/eprint/7150/1/N._Mo.pdf |
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author | Mohamad, N. Yusof, S. A. M. Che Mat, Ruzinoor |
author_facet | Mohamad, N. Yusof, S. A. M. Che Mat, Ruzinoor |
author_sort | Mohamad, N. |
collection | UUM |
description | One of the benefits that education reaps from Virtual Reality (VR) is the ability to visualize,simulate and interact with virtual objects.This ability allows the students to have the trial and error session before actually practicing it on real things.Here comes to the point where the idea of having virtual robot in assisting students learning emerged.Instead of studying the physical robot in class, students can study the virtual robot on computer at home prior to class or even in the class itself.Students can immerse themselves in this digitized world; experience the sense of moving and becoming part of the robot system.This paper presents the methodology for the
whole-robot 3D graphics design, integration between the object modeling to VR and the construction of real-time behavior and interactivity modification to accommodate changes in the virtual environment. |
first_indexed | 2024-07-04T05:32:42Z |
format | Conference or Workshop Item |
id | uum-7150 |
institution | Universiti Utara Malaysia |
language | English |
last_indexed | 2024-07-04T05:32:42Z |
publishDate | 2002 |
record_format | dspace |
spelling | uum-71502013-02-12T07:43:38Z https://repo.uum.edu.my/id/eprint/7150/ Virtual robot: Virtual becomes reality Mohamad, N. Yusof, S. A. M. Che Mat, Ruzinoor QA76 Computer software One of the benefits that education reaps from Virtual Reality (VR) is the ability to visualize,simulate and interact with virtual objects.This ability allows the students to have the trial and error session before actually practicing it on real things.Here comes to the point where the idea of having virtual robot in assisting students learning emerged.Instead of studying the physical robot in class, students can study the virtual robot on computer at home prior to class or even in the class itself.Students can immerse themselves in this digitized world; experience the sense of moving and becoming part of the robot system.This paper presents the methodology for the whole-robot 3D graphics design, integration between the object modeling to VR and the construction of real-time behavior and interactivity modification to accommodate changes in the virtual environment. 2002-07-16 Conference or Workshop Item PeerReviewed application/pdf en https://repo.uum.edu.my/id/eprint/7150/1/N._Mo.pdf Mohamad, N. and Yusof, S. A. M. and Che Mat, Ruzinoor (2002) Virtual robot: Virtual becomes reality. In: Student Conference on Research and Development, 2002 (SCOReD 2002), 16-17 July 2002, Shah Alam, Selangor. http://dx.doi.org/10.1109/SCORED.2002.1033170 |
spellingShingle | QA76 Computer software Mohamad, N. Yusof, S. A. M. Che Mat, Ruzinoor Virtual robot: Virtual becomes reality |
title | Virtual robot: Virtual becomes reality |
title_full | Virtual robot: Virtual becomes reality |
title_fullStr | Virtual robot: Virtual becomes reality |
title_full_unstemmed | Virtual robot: Virtual becomes reality |
title_short | Virtual robot: Virtual becomes reality |
title_sort | virtual robot virtual becomes reality |
topic | QA76 Computer software |
url | https://repo.uum.edu.my/id/eprint/7150/1/N._Mo.pdf |
work_keys_str_mv | AT mohamadn virtualrobotvirtualbecomesreality AT yusofsam virtualrobotvirtualbecomesreality AT chematruzinoor virtualrobotvirtualbecomesreality |