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    GPU Rasterization-Based 3D LiDAR Simulation for Deep Learning by Leon Denis, Remco Royen, Quentin Bolsée, Nicolas Vercheval, Aleksandra Pižurica, Adrian Munteanu

    Published 2023-09-01
    “…Our approach optimally exploits the 3D graphics pipeline of the GPU, significantly decreasing data generation time while preserving compatibility with all real-time rendering engines. The presented algorithms are generic and allow users to perfectly mimic the unique sampling pattern of any such sensor. …”
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