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Cooperative concurrent games
Published 2022“…We begin by presenting a variant of the core that seems well-suited to the concurrent game setting, and we show that this version of the core can be characterised using ATL⁎. …”
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2
Iterated Boolean games
Published 2015“…Iterated games are well-known in the game theory literature. …”
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3
Partial order games
Published 2021“…We introduce a non-cooperative game model in which players’ decision nodes are par- tially ordered by a dependence relation, which directly captures informational dependencies in the game. …”
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Iterated Boolean games
Published 2013“…Iterated games are well-known in the game theory literature. …”
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6
Borel determinacy of concurrent games
Published 2013“…Just as traditional games can be represented by trees, so concurrent games can be represented by event structures. …”
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Equilibrium design for concurrent games
Published 2019“…In game theory, mechanism design is concerned with the design of incentives so that a desired outcome of the game can be achieved. …”
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8
The winning ways of concurrent games
Published 2012“…A bicategory of concurrent games, where nondeterministic strategies are formalized as certain maps of event structures, was introduced recently. …”
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9
Iterated games with LDL goals
Published 2017“…This study builds upon a generalisation of Boolean games, a logic-based game model of multi-agent systems where players have goals succinctly represented in a logical way. …”
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10
Equilibria of concurrent games on event structures
Published 2014“…Event structures form a canonical model of concurrent behaviour which has a natural game-theoretic interpretation. This game-based interpretation was initially given for zero-sum concurrent games. …”
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11
Imperfect information in reactive modules games
Published 2016“…Reactive Modules Games with perfect information have been closely studied, and the complexity of game theoretic decision problems relating to such games have been comprehensively classified. …”
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12
Imperfect information in Reactive Modules games
Published 2018“…Reactive Modules Games with perfect information have been extensively studied, and the complexity of game theoretic decision problems relating to such games (such as the existence of Nash equilibria) have been comprehensively classified. …”
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13
𝑘-prize weighted voting games
Published 2023“…We introduce a natural variant of weighted voting games, which we refer to as k-Prize Weighted Voting Games. …”
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14
Concurrent logic games on partial orders
Published 2011“…Most games for analysing concurrent systems are played on interleaving models, such as graphs or infinite trees. …”
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Imperfect information in logic and concurrent games
Published 2013“…This paper builds on a recent definition of concurrent games as event structures and an application giving a concurrent-game model for predicate calculus. …”
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16
Iterated Boolean games for rational verification
Published 2017“…Rational verification is the problem of understanding what temporal logic properties hold of a multi-agent system when agents are modelled as players in a game, each acting rationally in pursuit of personal preferences. …”
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17
Expressiveness and Nash equilibrium in iterated Boolean games
Published 2021“…We define and investigate a novel notion of expressiveness for temporal logics that is based on game theoretic equilibria of multi-agent systems. …”
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18
Nash equilibria in concurrent games with lexicographic preferences
Published 2017“…In particular, we show that deciding the existence of a strict Nash equilibrium in such games is decidable, even if players’ deviations are implemented as infinite memory strategies.…”
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19
Mean-payoff games with ω-regular specifications
Published 2022“…Multi-player mean-payoff games are a natural formalism for modelling the behaviour of concurrent and multi-agent systems with self-interested players. …”
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20
Expressiveness and Nash equilibrium in iterated Boolean games
Published 2016“…We focus on iterated Boolean games, where each agent …”
Conference item