Showing 1 - 20 results of 21 for search '"multi-agent systems"', query time: 0.14s Refine Results
  1. 1

    Rational verification in multi-agent systems by Najib, M

    Published 2019
    Subjects: “…Multi-Agent Systems…”
    Thesis
  2. 2

    Rational verification: game-theoretic verification of multi-agent systems by Abate, A, Gutierrez, J, Hammond, L, Harrenstein, P, Kwiatkowska, M, Najib, M, Perelli, G, Steeples, T, Wooldridge, M

    Published 2021
    “…We provide a survey of the state of the art of rational verification: the problem of checking whether a given temporal logic formula ϕ is satisfied in some or all game-theoretic equilibria of a multi-agent system – that is, whether the system will exhibit the behavior ϕ represents under the assumption that agents within the system act rationally in pursuit of their preferences. …”
    Journal article
  3. 3

    EVE: A tool for temporal equilibrium analysis by Gutierrez, J, Najib, M, Perelli, G, Wooldridge, M

    Published 2018
    “…EVE can be used to automatically check the existence of pure strategy Nash equilibria in such concurrent and multi-agent systems and to verify which temporal logic properties are satisfied in the equilibria.…”
    Conference item
  4. 4

    Local equilibria in logic-based multi-player games by Gutierrez, J, Harrenstein, B, Steeples, T, Wooldridge, M

    Published 2018
    “…Game theory provides a well-established framework for the analysis and verification of concurrent and multi-agent systems. Typically, the analysis of a multi-agent system involves computing the set of equilibria in the associated multi-player game representing the behaviour of the system. …”
    Conference item
  5. 5

    Iterated games with LDL goals over finite traces by Gutierrez, J, Perelli, G, Wooldridge, M

    Published 2017
    “…This study builds upon a generalisation of Boolean games, a logic-based game model of multi-Agent systems where players have goals succinctly represented in a logical way. …”
    Conference item
  6. 6

    Iterated games with LDL goals by Gutierrez, J, Perelli, G, Wooldridge, M

    Published 2017
    “…This study builds upon a generalisation of Boolean games, a logic-based game model of multi-agent systems where players have goals succinctly represented in a logical way. …”
    Conference item
  7. 7

    Multi-player games with LDL goals over finite traces by Gutierrez, J, Perelli, G, Wooldridge, M

    Published 2019
    “…This study builds upon a generalisation of Boolean games, a logic-based game model of multi-agent systems where players have goals succinctly represented in a logical way. …”
    Journal article
  8. 8

    Iterated Boolean games for rational verification by Gutierrez, J, Gao, T, Wooldridge, M

    Published 2017
    “…Rational verification is the problem of understanding what temporal logic properties hold of a multi-agent system when agents are modelled as players in a game, each acting rationally in pursuit of personal preferences. …”
    Conference item
  9. 9

    Expressiveness and Nash equilibrium in iterated Boolean games by Gutierrez, J, Harrenstein, P, Perelli, G, Wooldridge, M

    Published 2016
    “…We introduce and investigate a novel notion of expressiveness related to temporal logics and game theoretic properties of multi-agent systems. We focus on iterated Boolean games, where each agent …”
    Conference item
  10. 10

    Expressiveness and Nash equilibrium in iterated Boolean games by Gutierrez, J, Harrenstein, P, Perelli, G, Wooldridge, M

    Published 2021
    “…We define and investigate a novel notion of expressiveness for temporal logics that is based on game theoretic equilibria of multi-agent systems. We use iterated Boolean games as our abstract model of multi-agent systems [Gutierrez et al. 2013, 2015a]. …”
    Journal article
  11. 11

    Imperfect information in Reactive Modules games by Gutierrez, J, Perelli, G, Wooldridge, M

    Published 2018
    “…Reactive Modules is a high-level modelling language for concurrent, distributed, and multi-agent systems, which is used in a number of practical model checking tools. …”
    Journal article
  12. 12

    Imperfect information in reactive modules games by Gutierrez, J, Perelli, G, Wooldridge, M

    Published 2016
    “…Reactive Modules is a high-level modelling language for concurrent, distributed, and multi-agent systems, which is used in a number of practical model checking tools. …”
    Conference item
  13. 13

    Mean-payoff games with ω-regular specifications by Gutierrez, J, Steeples, T, Wooldridge, M

    Published 2022
    “…Multi-player mean-payoff games are a natural formalism for modelling the behaviour of concurrent and multi-agent systems with self-interested players. Players in such a game traverse a graph, while attempting to maximise a (mean-)payoff function that depends on the play generated. …”
    Journal article
  14. 14

    Nash equilibrium and bisimulation invariance by Gutierrez, J, Harrenstein, P, Perelli, G, Wooldridge, M

    Published 2017
    “…Game theory provides a well-established framework for the analysis of concurrent and multi-agent systems. The basic idea is that concurrent processes (agents) can be understood as corresponding to players in a game; plays represent the possible computation runs of the system; and strategies define the behaviour of agents. …”
    Conference item
  15. 15

    A tool for the automated verification of Nash equilibria in concurrent games by Toumi, A, Gutierrez, J, Wooldridge, M

    Published 2015
    “…Reactive Modules is a high-level specification language for concurrent and multi-agent systems, used in a number of practical model checking tools. …”
    Conference item
  16. 16

    On fixpoint logics and equivalences for processes with restricted nondeterminism by Gutierrez, J

    Published 2015
    “…More specifically, we study the impact that nondeterminism can have on some fixpoint modal logics and bisimulation equivalences for concurrent and multi-agent systems, when it is systematically restricted within the four kinds of behaviours mentioned above. …”
    Journal article
  17. 17

    Nash equilibrium and bisimulation invariance by Gutierrez, J, Harrenstein, B, Perelli, G, Wooldridge, M

    Published 2019
    “…Game theory provides a well-established framework for the analysis of concurrent and multi-agent systems. The basic idea is that concurrent processes (agents) can be understood as corresponding to players in a game; plays represent the possible computation runs of the system; and strategies define the behaviour of agents. …”
    Journal article
  18. 18

    Automated temporal equilibrium analysis: Verification and synthesis of multi-player games by Gutierrez, J, Najib, M, Perelli, G, Wooldridge, M

    Published 2020
    “…In the context of multi-agent systems, the rational verification problem is concerned with checking which temporal logic properties will hold in a system when its constituent agents are assumed to behave rationally and strategically in pursuit of individual objectives. …”
    Journal article
  19. 19

    From model checking to equilibrium checking: reactive modules for rational verification by Gutierrez, J, Harrenstein, B, Wooldridge, M

    Published 2017
    “…Equilibrium checking is relevant for multi-agent systems in which system components (agents) are assumed to be acting rationally in pursuit of delegated goals, and is concerned with understanding what temporal properties hold of such systems under the assumption that agents select strategies in equilibrium. …”
    Journal article
  20. 20

    Rational verification: from model checking to equilibrium checking by Wooldridge, M, Gutierrez, J, Harrenstein, P, Marchioni, E, Perelli, G, Toumi, A

    Published 2016
    “…Rational verification is concerned with establishing whether a given temporal logic formula ϕ is satisfied in some or all equilibrium computations of a multi-agent system – that is, whether the system will exhibit the behaviour ϕ under the assumption that agents within the system act rationally in pursuit of their preferences. …”
    Conference item