Showing 1 - 20 results of 67 for search '"Games"', query time: 0.08s Refine Results
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    Internet-Related Instruments (Bergen Social Media Addiction Scale, Smartphone Application-Based Addiction Scale, Internet Gaming Disorder Scale-Short Form, and Nomophobia Questionnaire) and Their Associations with Distress among Malaysian University Students by Serene En Hui Tung, Wan Ying Gan, Jung-Sheng Chen, Kamolthip Ruckwongpatr, Iqbal Pramukti, Siti R. Nadhiroh, Yen-Ling Chang, Chien-Chin Lin, Amir H. Pakpour, Chung-Ying Lin, Mark D. Griffiths

    Published 2022-08-01
    “…The present study evaluated the psychometric properties of four instruments related to internet use, namely the Bergen Social Media Addiction Scale (BSMAS), Smartphone Application-Based Addiction Scale (SABAS), (nine-item) Internet Gaming Disorder Scale Short Form (IGDS9-SF), and Nomophobia Questionnaire (NMPQ) as well as their associations with psychological distress among Malaysian university students. …”
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    Severity of behavioral addiction symptoms among young adults using non-prescribed sedatives/hypnotics by Lea Péter, Borbála Paksi, Anna Magi, Andrea Eisinger, Eszter Kótyuk, Andrea Czakó, Mark D. Griffiths, Zsolt Demetrovics, Bálint Andó

    Published 2023-06-01
    “…The following BAs were assessed: problematic internet use, problematic video gaming, problematic social media use, problem gambling, exercise addiction, eating disorders, compulsive buying behavior, problematic mobile phone use, work addiction, and hair pulling. …”
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    FOXN3 and GDNF Polymorphisms as Common Genetic Factors of Substance Use and Addictive Behaviors by Andrea Vereczkei, Csaba Barta, Anna Magi, Judit Farkas, Andrea Eisinger, Orsolya Király, Andrea Belik, Mark D. Griffiths, Anna Szekely, Mária Sasvári-Székely, Róbert Urbán, Marc N. Potenza, Rajendra D. Badgaiyan, Kenneth Blum, Zsolt Demetrovics, Eszter Kotyuk

    Published 2022-04-01
    “…Association analyses targeted 32 single-nucleotide polymorphisms, potentially addictive substances (alcohol, tobacco, cannabis, and other drugs), and potentially addictive or compulsive behaviors (internet use, gaming, social networking site use, gambling, exercise, hair-pulling, and eating). …”
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