Showing 1 - 20 results of 87 for search '"Games"', query time: 0.07s Refine Results
  1. 1

    Flows and Decompositions of Games: Harmonic and Potential Games by Candogan, Utku Ozan, Menache, Ishai, Ozdaglar, Asuman E., Parrilo, Pablo A.

    Published 2012
    “…We analyze natural classes of games that are induced by this decomposition, and in particular, focus on games with no harmonic component and games with no potential component. …”
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    Dynamics in congestion games by Shah, Devavrat, Shin, Jinwoo

    Published 2011
    “…Game theoretic modeling and equilibrium analysis of congestion games have provided insights in the performance of Internet congestion control, road transportation networks, etc. …”
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  5. 5

    Dynamics in near-potential games by Candogan, Utku Ozan, Koksal, Asuman E., Parrilo, Pablo A

    Published 2017
    “…We consider discrete-time learning dynamics in finite strategic form games, and show that games that are close to a potential game inherit many of the dynamical properties of potential games. …”
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    Basic Network Creation Games by Alon, Noga, Demaine, Erik D., Hajiaghayi, Mohammad Taghi, Leighton, Tom

    Published 2012
    “…We study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes, by swapping one incident edge at a time. …”
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    Learning in near-potential games by Candogan, Utku Ozan, Ozdaglar, Asuman E., Parrilo, Pablo A.

    Published 2012
    “…Potential games are one such special but restrictive class of games that allow for tractable dynamic analysis. …”
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    On minmax theorems for multiplayer games by Cai, Yang, Daskalakis, Constantinos

    Published 2012
    “…We prove a generalization of von Neumann's minmax theorem to the class of separable multiplayer zero-sum games, introduced in [Bregman and Fokin 1998]. These games are polymatrix---that is, graphical games in which every edge is a two-player game between its endpoints---in which every outcome has zero total sum of players' payoffs. …”
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  10. 10

    Improved Approximation Algorithms for Projection Games by Manurangsi, Pasin, Moshkovitz Aaronson, Dana Hadar

    Published 2017
    “…The projection games (aka Label Cover) problem is of great importance to the field of approximation algorithms, since most of the NP-hardness of approximation results we know today are reductions from Label Cover. …”
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    The Stackelberg Minimum Spanning Tree Game by Cardinal, Jean, Demaine, Erik D, Fiorini, Samuel, Joret, Gwenaël, Langerman, Stefan, Newman, Ilan, Weimann, Oren

    Published 2019
    “…We consider a one-round two-player network pricing game, the Stackelberg Minimum Spanning Tree game or StackMST. …”
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    The price of anarchy in network creation games by Demaine, Erik D, Hajiaghayi, MohammadTaghi, Mahini, Hamid, Zadimoghaddam, Morteza

    Published 2019
    “…We study Nash equilibria in the setting of network creation games introduced recently by Fabrikant, Luthra, Maneva, Papadimitriou, and Shenker. …”
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    Analysis and Interventions in Large Network Games by Parise, Francesca, Ozdaglar, Asuman

    Published 2022
    “…<jats:p> We review classic results and recent progress on equilibrium analysis, dynamics, and optimal interventions in network games with both continuous and discrete strategy sets. …”
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    Bayesian Proportional Resource Allocation Games by Tsitsiklis, John N., Xu, Yunjian

    Published 2012
    “…We study a corresponding Bayesian game in which each user has incomplete information on the state or type of the other users. …”
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    Improved Approximation Algorithms for Projection Games by Manurangsi, Pasin, Moshkovitz Aaronson, Dana Hadar

    Published 2014
    “…The projection games (aka Label-Cover) problem is of great importance to the field of approximation algorithms, since most of the NP-hardness of approximation results we know today are reductions from Label-Cover. …”
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    Learning to Simulate Dynamic Environments With GameGAN by Kim, Seung Wook, Zhou, Yuhao, Philion, Jonah, Torralba, Antonio, Fidler, Sanja

    Published 2021
    “…This enables many interesting applications such as swapping different components of the game to build new games that do not exist. We will release the code and trained model, enabling human players to play generated games and their variations with our GameGAN.…”
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    A projection framework for near-potential games by Candogan, Utku Ozan, Ozdaglar, Asuman E., Parrilo, Pablo A.

    Published 2011
    “…Potential games are a special class of games that admit tractable static and dynamic analysis. …”
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    On the complexity of Nash equilibria of action-graph games by Daskalakis, Constantinos, Schoenebeck, Grant, Valiant, Gregory, Valiant, Paul

    Published 2012
    “…In light of much recent interest in finding a model of multi-player multi-action games that allows for efficient computation of Nash equilibria yet remains as expressive as possible, we investigate the computational complexity of Nash equilibria in the recently proposed model of action-graph games (AGGs). …”
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    The order independence of iterated dominance in extensive games by Chen, Jing, Micali, Silvio

    Published 2013
    “…Shimoji and Watson (1998) prove that a strategy of an extensive game is rationalizable in the sense of Pearce if and only if it survives the maximal elimination of conditionally dominated strategies. …”
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