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Low computational cost crowd rendering method for real-time virtual heritage environment
Published 2010“…We proposing range detection technique to produce low computational cost real-time rendering of virtual crowd in large scale virtual heritage environment. …”
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Survey on real-time crowds simulation
Published 2008“…In recent years, there are many significant research and techniques have been developed, mainly focus on the entertainment industry for both real-time and non-real time rendering. This paper will give an overview on crowd behavior in real-time crowd simulation. …”
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