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Usability Analysis using Usefulness, Satisfaction, and Ease-of-Use Questionnaire on the Digital Banking
Published 2023-01-01“…Hence, this research aims to analyze the effect of usability in user experience on customer satisfaction based on 4 variables namely Usefulness, Ease-of-Use, Ease-of-Learning as independent variables, and Satisfaction as a dependent variable on the USE Questionnaire. …”
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Description of the usefulness and ease of use wireless stethoscope for auscultation: A pilot study
Published 2023-01-01Subjects: “…perceived ease of use…”
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The Effect of Brand Image and Ease of Use on the Decision to Purchase Bus Tickets Online at the Cengkareng Suspension Bridge Agent, West Jakarta
Published 2021-03-01Subjects: “…brand image, ease of use, purchase decision.…”
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Determinants of Pentagon Fraud in Detecting Financial Statement Fraud and Company Value
Published 2021-03-01Subjects: “…brand image, ease of use, purchase decision…”
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Purchase Intention Through Social Media Commerce with Age and Gender as Moderating Variables: An Empirical Study
Published 2023-09-01Subjects: Get full text
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The Impact Of Perceived Usefulness And Perceived Ease-Of-Use Toward Repurchase Intention In The Indonesian E-Commerce Industry
Published 2019-12-01Subjects: Get full text
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Could the Implementation of Augmented Reality Influence Consumers’ Purchase Intention in E-Commerce?
Published 2023-06-01Subjects: “…augmented reality, e-commerce, ease of use, purchase intention, usefulness…”
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Consumer Perception of Agribusiness E-marketplace Opportunities in Indonesia
Published 2022-03-01Subjects: Get full text
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The Role of E-Satisfaction in Influencing Online Repurchase Intention on Marketplace Sites in Indonesia
Published 2024-02-01Subjects: Get full text
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Analisis Penerimaan Pengguna terhadap Penerapan Teknologi Informasi pada layanan Perpustakaan Digital Menggunakan Technology Acceptance Model (TAM) di Perpustakaan UNIKA Widya Kary...
Published 2022-12-01Subjects: “…perceive ease of use…”
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ANALISIS KEPERCAYAAN-KEPERCAYAAN INDIVIDU DALAM MENGGUNAKAN TEKNOLOGI INFORMASI DALAM MENUNJANG PROSES BELAJAR MENGAJAR DI PERGURUAN TINGGI
Published 2017-04-01Subjects: Get full text
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Sikap Mahasiswa dalam Adopsi Aplikasi Keuangan BRIMO dengan Pendekatan Technology Acceptance Model (TAM)
Published 2023-03-01Subjects: Get full text
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Minat Penggunaan M-Banking Bank Konvensional di Kabupaten Sumbawa: Implementasi Technology Acceptance Model
Published 2023-03-01“…Perceived ease of use, perceived usefulness, and user experience have a significant impact on m-banking usage intention. …”
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Teacher's Job Stress Associated with a Virtual Class Application and Work Duration during Covid-19 Pandemic
Published 2022-08-01“…The variables in this research were the understanding of the Google Classroom (knowledge, perceptions of the usefulness and ease of use), work duration and job stress. Bivariate analysis used Spearmans’ Rho correlation test to determine the relationship between variables. …”
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Evaluasi Ketergunaan Sistem Pencarian Lokasi Buku di Dinas Kearsipan dan Perpustakaan Provinsi Jawa Tengah
Published 2020-02-01“…Sedangkan pengumpulan data untuk aspek satisfaction, ease of use, dan ease of learning dilakukan dengan cara pengisian kuesioner yang dilakukan oleh responden. …”
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ANALISIS KEPUASAN PEGAWAI TERHADAP LAYANAN UNIT SISTEM INFORMASI MENGGUNAKAN TECHNOLOGY ACCEPTANCE MODEL DI PT KERETA API INDONESIA (PERSERO)
Published 2016-09-01“…Keywords: Employee Satisfaction, Perceived Usefulness, Perceived Ease of Use, Attitude Toward Using.…”
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Analisis Perbandingan Pengalaman Pengguna pada Aplikasi Investasi dengan Menggunakan UX Curve (Studi pada Bibit dan Ajaib)
Published 2022-12-01“…Arah kurva improving yang paling banyak pada Bibit adalah attractiveness, sedangkan Ajaib adalah general UX dan ease of use. Adanya pergerakan arah kurva tersebut, didukung oleh alasan yang berasal dari pengalaman positif dan negatif responden. …”
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Evaluasi Kepuasan Pengguna Pada Website PalTV Dengan Metode EUCS
Published 2022-09-01“…Adapun hasil jawaban dari responden menunjukan kategori tinggi dalam kepuasan pengguna meliputi variabel accuracy, dan untuk variabel content, format, ease of use dan timeliness berada di kategori kurang puas.…”
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