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1
Cloud federation three-layer architecture: game-theoretic QoS modeling
Julkaistu 2024-09-01Aiheet: Hae kokoteksti
Artikkeli -
2
Dynamic task scheduling algorithm with task synchronization and energy savings in hard real-time systems
Julkaistu 2009-01-01Aiheet: “…computer application and technology;real-time systems;dynamic scheduling algorithm;task synchronization;energy savings…”
Hae kokoteksti
Artikkeli -
3
Dynamic task scheduling algorithm with task synchronization and energy savings in hard real-time systems
Julkaistu 2009-01-01Aiheet: Hae kokoteksti
Artikkeli