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1
Cloud federation three-layer architecture: game-theoretic QoS modeling
Pubblicazione 2024-09-01Soggetti: Testo
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2
Dynamic task scheduling algorithm with task synchronization and energy savings in hard real-time systems
Pubblicazione 2009-01-01Soggetti: “...computer application and technology;real-time systems;dynamic scheduling algorithm;task synchronization;energy savings...”
Testo
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3
Dynamic task scheduling algorithm with task synchronization and energy savings in hard real-time systems
Pubblicazione 2009-01-01Soggetti: Testo
Articolo