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Digital Twinning remote laboratories for online practical learning
Published 2022-12-01“…It is also costly to employ teams of system analysts, developers and 3D artists. There is a requirement to provide a simple method to enable lecturers to create their own content for their laboratory tutorials. …”
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Axes of Tension: Navigating craft, institution and industry as an art-researcher in film and new media
Published 2020-11-01“…AR researchers in film and new media can have radically different practices: from industrial creative producers to one-person camera documentarists, from VR designers to screenwriters and 3D artists. While our potential for creation and innovation is similar, our expectations and abilities are as diverse as the cost of our projects. …”
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Expressive Interaction Design Using Facial Muscles as Controllers
Published 2022-09-01“…To achieve this, we collaborated with our Public and Patient Involvement focus group to discuss concepts and design appropriate interactions, while simultaneously developing a prototype system. Programmers and 3D artists worked together to create a system whereby individual user facial muscles are connected to 3D animated models of the same muscle features represented in an avatar, providing the user with an option to receive visual and numerical feedback on the extent of their muscle control. …”
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Expressive interaction design using facial muscles as controllers
Published 2022“…To achieve this, we collaborated with our Public and Patient Involvement focus group to discuss concepts and design appropriate interactions, while simultaneously developing a prototype system. Programmers and 3D artists worked together to create a system whereby individual user facial muscles are connected to 3D animated models of the same muscle features represented in an avatar, providing the user with an option to receive visual and numerical feedback on the extent of their muscle control. …”
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Participatory design to create a VR therapy for psychosis
Published 2021“…The design of gameChange relied on the insights of clinical psychologists, programmers, animators, designers, product managers, producers, writers, researchers, 3 D artists, mental health advocates, and people with lived experience of psychosis. …”
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The development of cloud modelling and motion analysis for virtual environment
Published 2005“…This product can be used effectively by 3D artists, designers and game developer to model cloud shapes easily through interactive user interface. …”
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Monograph -
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The development of cloud modelling and motion analysis for virtual environment
Published 2005“…This product can be used effectively by 3D artists, designers and game developer to model cloud shapes easily through interactive user interface. …”
Get full text
Monograph