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421
Animation in VR : a whole new story
Published 2021Subjects: Get full text
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Conference Paper -
422
Hush baby : a penchant for serious animation.
Published 2009Subjects: “…DRNTU::Visual arts and music::Animation…”
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Final Year Project (FYP) -
423
Educational software for teaching animation in computer graphics
Published 2009“…The purpose of this project is to create an educational software for students starting to learn animation. This software should allow the user to observe the movement of many objects along a path, each at its own distance-time profile. …”
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Final Year Project (FYP) -
424
Dynamic computer animation of a human arm
Published 2009“…The goals of this thesis are to investigate different dynamics formulations for the computer animation of a human arm and find an efficient control strategy to control the motion of a human arm. …”
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Thesis -
425
High-performance computer animation rendering framework
Published 2010“…However, there also exists a significant obstacle in sending large gigabytes computer animation files across the Internet. In this report, we describe how Grid computing can be used for computer animation rendering. …”
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Thesis -
426
Personalised human shape modeling and behavior animation
Published 2008“…Automated human face modeling and animation has very recently appeared in papers and US patents. …”
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Research Report -
427
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428
Efficient approach for synthesis of biped walking animation
Published 2008“…In this thesis, the mechanics of gait animation for human normal walking and abnormal walking has been investigated using a novel hybrid approach with Genetic Programming (GP) and Biomedical motion constraints. …”
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Thesis -
429
Computer animation based on mass-spring models
Published 2008“…When performed with conventional methods such as keyframing, computer animation of soft and highly flexible body is often a difficult task to accomplish even for skillful ani-mators. …”
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Thesis -
430
Computer animation application for the hearing impaired children
Published 2010“…In this report, I will document the processes and results of the Final Year Project (FYP) A3048-091: Computer Animation Application for the Hearing Impaired Children in the academic year 2009/2010. …”
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Final Year Project (FYP) -
431
Vectorization of hand drawn line drawings for animation
Published 2011“…In 2D animation production, animators usually make sketches before cleaning up to get the final frames. …”
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Final Year Project (FYP) -
432
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433
Framework for 2D SVG animation jitter
Published 2014“…It has been nearly half a century since the computer animation was invented and widely used all over the world but there is still great interest in imitating some effects of the traditional animation in modern computer animation. …”
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Final Year Project (FYP) -
434
2D animation : jingle all the way
Published 2016“…Purpose of project: The purpose of this project is to explore the limits of the 2D animation by exploring the artistic and technical parts of an animation such as character design, software programs and exploration of the different shots and storyboarding. …”
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Final Year Project (FYP) -
435
Computational animation of a human skeletal model
Published 2017“…While the bone structure and animation are only able to demonstrate limited levels of realism, the project lays the groundwork for the future development work of the standard MoCap system that animates based on pose estimation and interpolation.…”
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Final Year Project (FYP) -
436
Taking animation project learning into the virtual environment
Published 2017Get full text
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Conference Paper -
437
The Transformation of Fairy Tales Into Disney�s Animation Films
Published 2013“…The research used the Disney animated films as primary data to identify the character of society and American culture. …”
Thesis -
438
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439
Dynamic analysis of anthropomorphic manipulators in computer animation
Published 1992“…The work concentrates particularly on the use of dynamic analysis as a tool for creating an animated walking sequence. The aim is to relieve the animator of the tedious specification of unknown parameters of motion control, and instead, to investigate the possibility of shifting this specification and much of the work to the animation software. …”
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Thesis -
440
Linguistic Manifestations in the Commercialisation of Japanese Animation and Comics
Published 2010“…And this is no exception in the contemporary Japanese animation and comics (anime and manga) industry. Animators and artists have to evolve to meet the demands of the audience who are becoming more intellectually complex. …”
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