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A pervasividade do neoliberalismo nas representações de trabalho precário no game Death Stranding
Published 2021-12-01Subjects: “…Representação; Neoliberalismo; Trabalho; Games; Death Stranding.…”
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Techno-Religion and Cyberspace Spirituality in Dystopian Video Games
Published 2023-02-01“…By analyzing three video games (Everybody’s Gone to the Rapture, Cyberpunk 2077, and Death Stranding), the author aims to explore how spirituality and cyberspace interact in narratives that follow the mentioned games and the interface that pulls the player deeper into the storyline. …”
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Queer/ing transmediations: form, function, futurity
Published 2022“…Using a transmediative approach to queering, the dissertation examines three different primary sources that are by no means constrained by their categorisations: a novel, Bernardine Evaristo’s Girl, Woman, Other; a graphic narrative, Alison Bechdel’s Fun Home; and a video game, Hideo Kojima’s Death Stranding. As a verb, queerness queers its own binaries by enacting transdisciplinary movements which transgress the partitions that have hitherto cemented disciplinary divides. …”
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La experiencia como respuesta a las tensiones conceptuales entre narrativa y medios digitales
Published 2024-01-01“…Posteriormente, se entrelazaron las posturas de académicos de ambas áreas y, finalmente, se analizaron los conceptos identificados en una obra de nuevos medios con carácter narrativo, específicamente el videojuego Death Stranding (2019). El principal hallazgo radicó en que los conceptos indispensables para establecer puentes teóricos entre la narrativa y las propiedades de los medios digitales fueron aquellos relacionados con la experiencia involucrada en ambos campos. …”
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