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1
Teachers’ agency in the era of LLM and generative AI: Designing pedagogical AI agents
Published 2024-01-01“…Educational Technology & Society…”
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2
Creative Situated Augmented Reality Learning for Astronomy Curricula
Published 2022-04-01“…Educational Technology & Society…”
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3
Implementing generative AI chatbots as a decision aid for enhanced values clarification exercises in online business ethics education
Published 2024-07-01“…Educational Technology & Society…”
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4
Designing with and for Youth: A Participatory Design Research Approach for Critical Machine Learning Education
Published 2022-10-01“…Educational Technology & Society…”
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5
GOAL - A data-rich environment to foster self-direction skills across learning and physical contexts
Published 2024-07-01“…Educational Technology & Society…”
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6
Games Literacy for Teacher Education: Towards the Implementation of Game-based Learning
Published 2020-04-01“…Educational Technology & Society…”
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7
Effects of Automatic Speech Recognition Technology on EFL Learners’ Willingness to Communicate and Interactional Features
Published 2023-07-01“…Educational Technology & Society…”
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8
The Impact of Teaching Simulation Using Student Chatbots with Different Attitudes on Preservice Teachers’ Efficacy
Published 2022-07-01“…Educational Technology & Society…”
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9
User-Oriented EFL Speaking through Application and Exercise: Instant Speech Translation and Shadowing in Authentic Context
Published 2018-10-01“…Educational Technology & Society…”
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10
Supporting lifelong learning: Comparing an in-situ and a post hoc approach to support everyday question-asking
Published 2024-04-01“…Educational Technology & Society…”
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11
The design and evaluation of a multi-scaffolding game-based career education teaching module with mobile technology for high school students with mild intellectual disabilities
Published 2024-10-01“…Educational Technology & Society…”
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12
A meta-analysis of digital badges in learning environments in educational settings
Published 2024-07-01“…Educational Technology & Society…”
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13
Supporting emergency remote teaching: A post-video learning approach
Published 2024-04-01“…Educational Technology & Society…”
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14
Examining the Effect of Socially Engaged Art Education with Virtual Reality on Creative Problem Solving
Published 2022-04-01“…Educational Technology & Society…”
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15
Using Exaggerated Feedback in a Virtual Reality Environment to Enhance Behavior Intention of Water-Conservation
Published 2018-10-01“…Educational Technology & Society…”
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16
Transforming a Magazine into a Video Involving a Target Audience: A Multiliteracies Case Study in an EFL Context
Published 2020-07-01“…Educational Technology & Society…”
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17
Influences of Integrating Dynamic Assessment into a Speech Recognition Learning Design to Support Students’ English Speaking Skills, Learning Anxiety and Cognitive Load
Published 2022-01-01“…Educational Technology & Society…”
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18
The Interplay Between Cognitive Load and Self-Regulated Learning in a Technology-Rich Learning Environment
Published 2023-04-01“…Educational Technology & Society…”
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19
Prediction of Student Performance in Massive Open Online Courses Using Deep Learning System Based on Learning Behaviors
Published 2021-07-01“…Educational Technology & Society…”
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20
Simplifying the Creation of Adventure Serious Games with Educational Oriented Features
Published 2019-07-01“…Educational Technology & Society…”
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