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Sandra Jean Graham, Spirituals and the Birth of a Black Entertainment Industry
Published 2022-05-01Get full text
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Constructing a Knowledge Base for Entertainment by Interlinking Multiple Data Sources
Published 2017-02-01Subjects: “…knowledge base; knowledge graph; linked data; entertainment.…”
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244
Sensors for the Senses: Meaning-making via self-active entertainment experiences
Published 2015-08-01“…In his ACM Computers in Entertainment article, titled "Artist and Audience: Emerging the Nano-entertainment experience", the author posited on how Inhabited Information Spaces, created as core catalyst of research, may be questioned as a multisensory future virtual work of art. …”
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245
The Impact of TikTok on the Viralization of the Entertainment Industry – The Netflix´s Series Case
Published 2023-07-01Get full text
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246
Why and How Did Narrative Fictions Evolve? Fictions as Entertainment Technologies
Published 2022-03-01“…Narrative fictions have surely become the single most widespread source of entertainment in the world. In their free time, humans read novels and comics, watch movies and TV series, and play video games: they consume stories that they know to be false. …”
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247
Interactive Entertainment Image Restoration Method Based on Hopfield Neural Network
Published 2018-01-01“…The traditional image restoration methods of interactive entertainment are based on the original data. This paper proposes an interactive entertainment image restoration method based on Hopfield neural network. …”
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248
Flying a Quadcopter—An Audio Entertainment and Training Game for the Visually Impaired
Published 2023-06-01“…Thus, the game is not only a means of entertainment for visually impaired (VI) people but also one of training for the use of assistive devices. …”
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LEXICAL AND PRAGMATIC MEANS OF IMPLEMENTING THE ATTENTION STRATEGY IN GERMAN ENTERTAINMENT DISCOURSE
Published 2022-12-01Subjects: Get full text
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250
Meaningful, entertaining, popular and ‘Bavarian’: art into design in nineteenth century Munich
Published 2014-12-01“…Clearly, an absolute belief in in a primeval and unchanging ‘Bavaria’ cannot be entertained any more. But neither should one classify it all as modern kitsch. …”
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Entertainment Architecture: Constructing a framework for the creation of an emerging transmedia form
Published 2012-07-01“…The topic of this research is a novel entertainment form currently emerging from the youngest human communication technology, the Internet. …”
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252
Urban entertainment: Cinemas in the city of Medan, East Sumatra, 1909-1930S
Published 2022-12-01Subjects: Get full text
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253
Polish Anglicisms in the fields of leisure, fashion and entertainment against historical background
Published 2018-05-01“…The article offers a historical overview of Polish domain-specific Anglicisms and presents and analyses over a thousand English loans of four different types in the areas of leisure, fashion and entertainment, which have been enriching Polish since the 17thcentury.…”
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254
Monitoring as a tool for strategic management of organizations in the market of leisure and entertainment
Published 2014-06-01“…The market of leisure and entertainment is developing rapidly as a result of that fact that the number of this product’s consumers is constantly increasing. …”
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Questioning Practices and Speech Style Shifting in Korean Entertainment Talk Shows
Published 2023-12-01“…This study explores the dynamics of questioning practices and speech-style shifting in Korean entertainment talk shows. While prior research has examined the topic of questioning practices in the Korean language, mostly in everyday conversation or educational discourse, this article expands this investigation to encompass semi-institutional discourse, particularly focusing on the context of entertainment talk shows. …”
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The longitudinal influence of hedonic and eudaimonic entertainment preferences on psychological resilience and wellbeing
Published 2022-09-01Subjects: “…entertainment…”
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257
The effect from elimination mechanism on information diffusion on entertainment programs in Weibo
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258
Haptic, Virtual Interaction and Motor Imagery: Entertainment Tools and Psychophysiological Testing
Published 2016-03-01Subjects: Get full text
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259
The e-Reader — an Educational or an Entertainment Tool? e-Readers in an Academic Setting
Published 2012-01-01Get full text
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Bumbometer digital crowd game: collaboration through competition in entertainment events
Published 2021-12-01Subjects: Get full text
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