Showing 221 - 240 results of 1,316 for search '"Game design"', query time: 0.48s Refine Results
  1. 221
  2. 222
  3. 223
  4. 224
  5. 225
  6. 226

    Collaborative Game Design with Children with Hemophilia as a Tool for Infuencing Opinions about Physical Activity at School by Jérôme Dinet, Capucine Bauchet, Lara Hoareau

    Published 2019-12-01
    “…Te present study is based on a pre-/post-test design where the mental representation about hemophilia of all individuals concerned (16 children with hemophilia: mean age=7.8 years, SD=1.9; their parents; and their teachers) is collected twice: at the beginning (pre-test) and at the end (post-test) of the process of collaborative game design. Results. Even though fathers, mothers, and teachers perceive some sports as more risky than others (e.g., rugby, soccer, cycling), they modifed their opinions positively about the necessity of physical activity and sports at school for children with hemophilia. …”
    Get full text
    Article
  7. 227
  8. 228
  9. 229
  10. 230

    A Long/Short-Term Memory Based Automated Testing Model to Quantitatively Evaluate Game Design by Lin-Kung Chen, Yen-Hung Chen, Shu-Fang Chang, Shun-Chieh Chang

    Published 2020-09-01
    “…There is no sufficient testing indicator to objectively evaluate the operability of different game designs. Many automated testing methodologies are proposed, but they adopt rule-based approaches and cannot provide quantitative analysis to statistically evaluate gameplay experience. …”
    Get full text
    Article
  11. 231

    Proposal of a Conceptual Model for Serious Games Design: A Case Study in Children With Learning Disabilities by Diego Avila-Pesantez, Rosa Delgadillo, Luis A. Rivera

    Published 2019-01-01
    “…However, the relationship between the Software Engineering methodologies, with the requirement described in the Game Design Document, and the Instructional Design have not been discussed together. …”
    Get full text
    Article
  12. 232

    "Giving Back" An Interview with Video Game Designer Ken Wong,by Frank Bosman and Alexander D. Ornella by Wong, Ken, Ornella, Alexander D., Bosman, Frank

    Published 2023-05-01
    “…Ornellain August 2022, Ken Wong discusses the relationship between video game design,video game aesthetics, religious imagery, and cultural storytelling. …”
    Get full text
    Article
  13. 233
  14. 234

    Empathy in game design - Exploring a human-centric approach in designing engaging video game experiences by Xinyi Tan, Chin Ike Tan

    Published 2022-11-01
    “…The exploratory research encompassing of a semi-structured interview process with eight key questions relating to the respondent’s experience with empathy in games determined the advantages of planning and designing a game using a human-centric game design approach. The research determined that human-centric game design focusing on affective empathy provides a high possibility of a more engaging game experience that is strengthened by in-game narrative elements resulting in increased time spent in-game. …”
    Get full text
    Article
  15. 235
  16. 236
  17. 237

    Gamification: predicting the effectiveness of variety game design elements to intrinsically motivate users' energy conservation behaviour by Wee, Siaw Chui, Choong, Weng Wai

    Published 2019
    “…This research predicted the effectiveness of variety game design elements in enhancing the intrinsic motivation of users on energy conservation behaviour prior to its actual implementation to ensure cost-effective. …”
    Article
  18. 238

    Participatory design method to unfold educational game design issues: a systematic review of trends and outcome by Ismail, R., Ibrahim, R., Yaacob, S.

    Published 2019
    “…The selection incorporated all papers, which focused directly on the participatory design process contributing in educational game design and development. Overall, studies lacked a strong link between the participatory design processes evaluation and interpretation of game design elements effectiveness in each process. …”
    Get full text
    Conference or Workshop Item
  19. 239
  20. 240