Showing 281 - 300 results of 1,547 for search '"Game design"', query time: 0.88s Refine Results
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    Perancangan Game Kartu Interaktif Berbasis Android Menggunakan Augmented Reality by Andry Chowanda

    Published 2011-12-01
    Subjects: “…card game design, augmanted reality, Smartphone, Android…”
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    Article
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    Tap For Battle: Perancangan Casual Game Pada Smartphone Android by Andry Chowanda, Benard H. Prabowo, Glen Iglesias, Marsella Diansari

    Published 2014-12-01
    Subjects: “…game, game design, android, touch-screen, IMSDD…”
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    Article
  11. 291

    Reflections on Ludification: Approaching a Conceptual Framework – And Discussing Inherent Challenges by Bo Kampmann Walther, Lasse Juel Larsen

    Published 2021-09-01
    Subjects: “…Ludification - Gamification - Play theory - Game design - Learning…”
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    Article
  12. 292

    Nostalgia Videogames as Playable Game Criticism by Robin J.S. Sloan

    Published 2016-11-01
    Subjects: “…Game design…”
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    Article
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    Suite Royale: from concept to digital playable by Cai, Xiaoliang

    Published 2024
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    Final Year Project (FYP)
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    Tabletop Board Game Elements and Gamification Interventions for Health Behavior Change: Realist Review and Proposal of a Game Design Framework by Epstein, Daniel S, Zemski, Adam, Enticott, Joanne, Barton, Christopher

    Published 2021-03-01
    “…These included design by local teams, pilot testing, clearly defined targets of behavior change, conscious attention to all aspects of game design, including game mechanics, dynamics, aesthetics, and the elicitation of emotions. …”
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    Vitality structures in ‘addictive’ game design [version 1; peer review: 1 approved, 2 approved with reservations, 1 not approved] by Veli-Matti Karhulahti

    Published 2024-03-01
    “…To make progress across those issues, I draw from the history of ‘vitality affects’ in psychiatry and introduce vitality structures as a design-phenomenological framework that can help researchers conceptualise clinically (and non-clinically) relevant ‘bonds’ between entities of game design and corresponding player phenomenology. …”
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    Article
  18. 298

    Vitality structures in ‘addictive’ game design [version 2; peer review: 1 approved, 2 approved with reservations, 1 not approved] by Veli-Matti Karhulahti

    Published 2024-10-01
    “…To make progress over those issues, I draw from the history of ‘vitality affects’ in psychiatry and introduce vitality structures as a design-phenomenological framework that can help researchers conceptualise psychologically relevant ‘bonds’ between entities of game design and corresponding player phenomenology. …”
    Get full text
    Article
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