Showing 101 - 120 results of 1,316 for search '"Game design"', query time: 0.57s Refine Results
  1. 101
  2. 102

    Gameful design for skills development for youths in urban marginalised communities by Chinonye Leuna Obioha, Izak van Zyl

    Published 2022-08-01
    “…The study finds twenty-three system-based gameful design elements and three non-system-based elements to engage and motivate youths. …”
    Get full text
    Article
  3. 103
  4. 104

    Game Design Jomblo Keren As a Startup Marketing Product by Celvin Laviano

    Published 2018-01-01
    “…The creation of "Jomblo Keren" game design will look at different types of aspects that can be used to get the right predictions to make the games acceptable by the market. …”
    Get full text
    Article
  5. 105

    The devil’s advocate: identifying persistent problems in serious game design by Wim Westera

    Published 2022-09-01
    “…For serious game designers it is quite a challenge to maintain a subtle and critical balance between gaming elements and didactic elements. …”
    Get full text
    Article
  6. 106

    Redesigning for Accessibility: Design Decisions and Compromises in Educational Game Design by Matheus Cezarotto, Pamela Martinez, Barbara Chamberlin

    Published 2022-03-01
    Subjects: “…Educational Games, Design Process, User Needs, Math Snacks…”
    Get full text
    Article
  7. 107
  8. 108

    Decolonising the Games Curriculum: Interventions in an Introductory Game Design Course by Hanli Geyser

    Published 2018-06-01
    “…Situated in a South African context, this article investigates the first-year core course ‘Key Concepts in Game Design’ offered at the University of the Witwatersrand in Johannesburg. …”
    Get full text
    Article
  9. 109

    Supporting engagement in research through a game design competition by Ioanna Iacovides, Anna Cox, Dominic Furniss, Katarzyna Stawarz, Charlene Jennett, Anne Adams

    Published 2019-01-01
    “…This article reports on a game design competition, based on participatory design principles and game jam practices, which challenged university students to design games within the context of a research project. …”
    Get full text
    Article
  10. 110
  11. 111

    Pure Hardcore? wipEout HD and current game design by Fares Kayali

    Published 2009-02-01
    “…The game's state of the art audio integration and the subtle changes to its gameplay are highlighted in the context of contemporary game design. …”
    Get full text
    Article
  12. 112
  13. 113
  14. 114
  15. 115

    Serious Game Design to Support Children Struggling with School Refusal by Marikken Høiseth, Ole Andreas Alsos, Sindre Holme, Sondre Ek, Charlotte Tendenes Gabrielsen

    Published 2021-06-01
    “…Based on this we discuss some implications for game design and key takeaways for researchers and practitioners working to design technologies for supporting children's well-being in attending school. …”
    Get full text
    Article
  16. 116

    Increasing Voluntary Myoelectric Training Time Through Game Design by Christian Garske, Matthew Dyson, Sigrid Dupan, Graham Morgan, Kianoush Nazarpour

    Published 2022-01-01
    “…In virtual prosthetic training research, serious games have been investigated for over 30 years. However, few game design elements are used and assessed for their effect on the voluntary adherence and repetition of the performed task. …”
    Get full text
    Article
  17. 117
  18. 118

    Designscape – A Suggested Game Design Prototyping Process Tool by Jon Manker

    Published 2012-05-01
    “…In this work the prototyping process of game design is analysed and a model, the designscape, is suggested. …”
    Get full text
    Article
  19. 119
  20. 120

    Purposeful by design?: a serious game design assessment framework by Mitgutsch, Konstantin, Alvarado, Narda

    Published 2016
    “…By outlining the background of the Serious Game Design Assessment Framework and exemplifying its use, a constructive structure to examine purpose-based games is introduced. …”
    Get full text
    Article