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321
Le champ historien comme terrain de jeu.La conception de jeux vidéo d’histoire face au « droit de véto » des sources
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322
The Musings of ‘Evil Bastards’: Perspectives from Social Casino Game Professionals
Published 2021-05-01Subjects: Get full text
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323
Small-sided games in amateur players: rule modification with mini-goals to induce lower external load responses
Published 2021-04-01Subjects: “…game design…”
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324
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325
Validation of User Preferences and Effects of Personalized Gamification on Task Performance
Published 2020-08-01Subjects: Get full text
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326
Research on Alleviating Children’s Nighttime Fear Using a Digital Game
Published 2022-03-01Subjects: Get full text
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327
Mettre en jeu le voyage dans le temps : de la réappropriation vidéoludique d’un sous-genre de la science-fiction
Published 2018-12-01Subjects: Get full text
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328
Swap Adjacent Gems to Make Sets of Three: A History of Matching Tile Games
Published 2007-12-01Subjects: Get full text
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329
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Design and Development of a SG50 Game
Published 2016Subjects: “…Food theme game design…”
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Student Research Poster -
331
As manifestações de game design nas pesquisas acadêmicas que relacionam os jogos digitais e o ensino e a aprendizagem de matemática: dez anos de estudos no Brasil
Published 2019-07-01“…Diante disso, conclui-se que há necessidade de outras investigações na relação de game design para o desenvolvimento de jogos digitais pensados para os processos de ensino e aprendizagem de matemática, considerando, com a mesma relevância, os demais elementos de game design.…”
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332
Investigating therapists’ intention to use serious games for acquired brain injury cognitive rehabilitation
Published 2015-04-01Subjects: Get full text
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333
Designing the Learning Experiences in Serious Games: The Overt and the Subtle—The Virtual Clinic Learning Environment
Published 2018-06-01Subjects: Get full text
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334
A serious-gamification blueprint towards a normalized attention
Published 2021-04-01Subjects: Get full text
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335
ALGORITHMIC LITERACIES: IDENTIFYING EDUCATIONAL MODELS AND HEURISTICS FOR ENGAGING THE CHALLENGE OF ALGORITHMIC CULTURE
Published 2023-11-01Subjects: Get full text
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336
Exploring Elements of Fun to Motivate Heavy Drinking Youth to (re)train Cognition
Published 2015-09-01Subjects: Get full text
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337
Integrating Science Tasks and Puzzles in Computer Role Playing Games
Published 2019-07-01Subjects: Get full text
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338
Improving Engagement of Stroke Survivors Using Desktop Virtual Reality-Based Serious Games for Upper Limb Rehabilitation: A Multiple Case Study
Published 2022-01-01Subjects: “…Game design…”
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339
A psychologically “embedded” approach to designing games for prosocial causes
Published 2015-10-01Subjects: Get full text
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340
What Factors Do Players Perceive as Methods of Retention in Battle Royale Games?
Published 2022-06-01Subjects: Get full text
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