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Development of a Therapeutic Video Game With the MDA Framework to Decrease Anxiety in Preschool-Aged Children With Acute Lymphoblastic Leukemia: Mixed Methods Approach
Published 2022-08-01“…ObjectiveThe purpose of this study was to develop a TVG using the popular Mechanics, Dynamics, and Aesthetics (MDA) framework for game design and to investigate the effect of this TVG on the reduction of therapy-related anxiety among preschool-aged children with ALL. …”
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The Effectiveness of Computer-Based Games as A Learning Media on The IUPAC Name of Inorganic Compounds
Published 2021-01-01“…Designing an Educational Game: Design Principles From a Holistic Perspective. …”
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1303
Investigating user-centered human computation games : the roles of perceived enjoyment and its antecedents
Published 2016“…In addition, this research provides evidence about the effects of HCG genres on perceived output quality. Therefore, game designers should place high priority on creating personality-targeted HCG designs, and develop quality control mechanisms or game features that could enhance players’ perceptions of output quality.…”
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Thesis -
1304
Active Video Game Interventions Targeting Physical Activity Behaviors: Systematic Review and Meta-analysis
Published 2023-05-01“… BackgroundResearch on digital games designed to increase physical activity (PA), also known as exergames or active video games (AVGs), has proliferated over the past 2 decades. …”
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Goal oriented model for persuasive storytelling in improved game experience for elderly
Published 2021“…Finally, the contributions in this thesis can eventually help serious game designers or researchers alike find new ways to improve health games from new coaching perspectives.…”
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Thesis-Doctor of Philosophy -
1308
Development and assessment of a two-dimensional role playing computer game on undergraduate students’ intention to use game-based learning tools
Published 2017“…However, bridging both game design and instructional design is not an easy task. …”
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Thesis -
1309
Penerapan Covid Shooter Berbasis Android sebagai Game Edukasi Pencegahan Covid-19 pada Anak Usia Dini
Published 2023-04-01“…This game name is Covid Shooter which tells the adventures of a virus specialist doctor with a mission to eradicate covid-19. Game design is done using Game Development Life Cycle method and then implemented using GDevelop software. …”
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Mängustatud õppetegevuste mõju üheksanda klassi õpilaste suhtumisele eesti keele kui teise keele tundidesse
Published 2020-04-01“…The term gamification is generally defined “the use of game design elements in a nongame context” (Deterding et al. 2011). …”
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「昆蟲學」師培課程培育國小師資生開發「昆蟲桌遊」教具與設計測驗卷 Training Pre-service Teachers to Develop Insect Board Games’ Aids and Tests through "Entomology" Teacher Education Courses...
Published 2016-12-01“…Finally, the qualities of IBGA, ISPT, and TIT developed by the preservice teachers were evaluated using the Evaluation of Board Games Design (EBGD), Science Process Test Evaluation (SPTE), and Thinking Intelligence Test Evaluation (TITE). …”
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CONSCIENTIZAÇÃO LÚDICA DA IMPORTÂNCIA DA DOAÇÃO DE SANGUE A PARTIR DE JOGO INFANTOJUVENIL
Published 2021-10-01“…Os alunos se dividiram entre as diferentes atividades: conteúdo, arte, personagens, cenários, programação, roteiro, game design, level design, interface, backgrounds, demanda dos hemocentros, entre outros. …”
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Iraq/Afghanistan war lung injury reflects burn pits exposure
Published 2022-08-01Get full text
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Review and Anlysis of Iranian and Foreign Digital games; Ideation for Designing, Localizing and Promotion the Quality of Iranian Games
Published 2023-09-01“…In a more modern conceptualization, they are viewed as a type of digital entertainment in which players interact with a digital interface and face different types of challenges based on the game design. The global market for computer-based games has experienced significant growth in recent years, with the projected market size for the industry expected to reach $129.93 billion by 2030. …”
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The Role of Flow Theory in Viral Promotional Advergames: An exploration of Forwarding the Game and Sharing Personal Data
Published 2023-09-01“…Games should also be designed in such a way as to induce psychological Flow/immersion in players; that is, game design elements should optimize the Flow or peak situation. …”
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The effect of gamification on the intention of engagement and the attitude towards a brand
Published 2023-01-01“…In this research, gamification is defined as a system that uses game design components in a non-game environment in order to create enjoyable experiences, and influence the attitude or behavior of users. …”
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