Showing 32,501 - 32,520 results of 33,271 for search '"Games"', query time: 0.22s Refine Results
  1. 32501

    Ecological legacies of past fire and human activity in a Panamanian forest by Crystal N. H. McMichael, Veerle Vink, Britte M. Heijink, Nina H. Witteveen, Dolores R. Piperno, William D. Gosling, Mark B. Bush

    Published 2023-03-01
    “…A subsequent increase in O. mapora occurred later in the relative absence of fire and was likely due to game hunting during the construction of the Panama Canal. …”
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  2. 32502

    Methods of inspection of flat-valgus deformation of foot in the conditions of a  specialized preschool institution or at home by Ulyana Prusiazhnyk, Andriy Vovkanych

    Published 2022-09-01
    “…It is no less important that these methods can be used in the form of a game, which is an important factor for examining children, especially preschoolers.…”
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  3. 32503

    Multi-Location External Workload Profile in Women’s Basketball Players. A Case Study at the Semiprofessional-Level by Carlos D. Gómez-Carmona, David Mancha-Triguero, José Pino-Ortega, Sergio J. Ibáñez

    Published 2021-06-01
    “…Therefore, the purpose of the present study was to characterize the multi-location external workload through PlayerLoad<sub>RT</sub> of 13 semi-professional women’s basketball players, as well as to analyze differences among anatomical locations (inter-scapulae line, lumbar region, 2× knee, 2× ankle) and laterality (left vs. right) during five tests that represent the most common movements in basketball—(a) linear locomotion, 30-15 IFT; (b) acceleration and deceleration, 16.25-m RSA (c) curvilinear locomotion, 6.75-m arc (d) jump, Abalakov test (e) small-sided game, 10’ 3 vs. 3 10 × 15-m. Statistical analysis was composed of a repeated-measures t-test and eta partial squared effect size. …”
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  4. 32504

    Pemanfaatan Aplikasi Augmented Reality dan Teknologi Mobile sebagai Media Edukasi untuk Sekolah Dasar di Kelurahan Kebon Pedes Bogor by Dewi Yanti Liliana, Rizki Elisa Nalawati, Noorlela Marcheta, Maria Agustin, Malisa Huzaifa

    Published 2023-05-01
    “…Augmented Reality(AR)merupakan aplikasi penggabungan dunia nyata dengan dunia maya dalam bentuk tiga dimensi yang diproyeksikan dalam sebuah lingkungan nyata dalam waktu yang bersamaan atau dapat juga disebut sebagai realitas tertambahdan sering diterapkan dalam sebuah game.Dengan menggunakan AR sebagai salah satu alternatif media pembelajaran, diharapkan dalam sebuah kegiatan pembelajaran dapat lebih menarik bagi siswa. …”
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  5. 32505

    From transcendental to practical intersubjectivity: a social psychological approach to Kant's musical aesthetics Da intersubjetividade transcendental à intersubjetividade prática:... by Tristan Torriani

    Published 2010-01-01
    “…Conceptual terms such as 'agreeable’, 'beauty’, 'sublime’, 'ugly’, 'universality’ acquire new meaning in a conversational context and aesthetic claims are tested in a dialogical game semantics model.<br>É bem sabido que a estética de Kant está estruturada intersubjetivamente, porque ele honra a reivindicação do gosto pela universalidade. …”
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  6. 32506
  7. 32507
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  9. 32509

    Mechanical soil disturbance in a pine savanna has multiyear effects on plant species composition by Cinnamon M. Dixon, Kevin M. Robertson, Angela M. Reid, Monica T. Rother

    Published 2024-02-01
    “…Disk harrows are used in the region to plow linear features for firebreaks to contain prescribed fires, to manage game and other wildlife, and to reduce wildfire hazard to protect forest resources. …”
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  10. 32510

    Acceptability and outcomes of an individualized exergaming telePT program for veterans with multiple sclerosis: a pilot study by Shane Chanpimol, Kimberly Benson, Heidi Maloni, Susan Conroy, Mitchell Wallin

    Published 2020-10-01
    “…The integration of exercise gaming (exergaming) and telehealth into clinical PT practices may overcome these barriers. …”
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  11. 32511

    Effect of Yogic Breathing Manoeuvre on Pulmonary Function and VO2 Max in Male Football Players by Shubham Jangam, P Sathya, Jibi Paul

    Published 2022-05-01
    “…This helps them to perform better in their game improving abdominal strength and gives benefits to every player’s need. …”
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  12. 32512

    Gamificação, uma nova forma de ensinar no ensino superior by María José de Dios Duarte

    Published 2022-12-01
    “…A gamificação torna-se mais visível através de livros como Reality is Broken da autora Jane McGonigal e Game Based Marketing de Gabe Zichermann. Em relação à concepção do conceito, apesar de haver muita controvérsia, a definição mais aceite é a de Sebastian Deterding, que conceitua que gamificação é o uso de elementos de design de jogos em contextos que não são jogos. …”
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  13. 32513
  14. 32514
  15. 32515

    Multi-objective control optimization of isolated bridge using replicator controller and NSGA-II by Zahrasadat Momeni, Ashotush Bagchi

    Published 2023-09-01
    “…This paper proposes an adaptive data-driven control algorithm, informed by evolutionary game theory and a multi-objective optimization process, to optimize the distribution of voltage to semi-active MR dampers based on measurements of the damper's response to input signals. …”
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  16. 32516

    Applicability of an Immersive Virtual Reality Exercise Training System for Office Workers during Working Hours by Evlalia Touloudi, Mary Hassandra, Evangelos Galanis, Marios Goudas, Yannis Theodorakis

    Published 2022-06-01
    “…Virtual reality is a computer-generated simulation of a real or imaginary three-dimensional environment that has entered our lives, particularly for gaming. Lately, it has been permeating into many aspects of our everyday life, such as exercise. …”
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  17. 32517

    Multiplex TaqMan qPCR assay for specific identification of encapsulated Trichinella species prevalent in North America by Marcos de Almeida, Henry Bishop, Fernanda S Nascimento, Blaine Mathison, Richard S Bradbury, Alexandre da Silva

    Published 2018-10-01
    “…In the USA, sporadic cases and outbreaks caused by the consumption of wild game meat infected with Trichinella have been reported. …”
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  18. 32518

    An Exploration of the Unintended Consequences of Performance-Based Financing in 6 Primary Healthcare Facilities in Burkina Faso by Anne-Marie Turcotte-Tremblay, Idriss Ali Gali Gali, Valéry Ridde

    Published 2022-02-01
    “…Undesirable unintended consequences were found in the majority of facilities including fixation on measures rather than on underlying objectives, the pursuit of narrow and less relevant performance indicators, gaming, and teaching trainees improper practices. …”
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  19. 32519
  20. 32520

    Measuring digital intervention user experience with a novel ecological momentary assessment (EMA) method, CORTO by Lauri Lukka, Veli-Matti Karhulahti, Vilma-Reetta Bergman, J. Matias Palva

    Published 2024-03-01
    “…We used it to gather digital intervention user experience data from Finnish adults (n = 184) who lived with interview-confirmed major depressive disorder (MDD) and took part in a randomized controlled trial (RCT) that studied the efficacy of a novel 12-week game-based digital intervention for depression. A second dataset on user experience was gathered with retrospective interviews (n = 22).We inductively coded the CORTO method and retrospective interview data, which led to four user experience categories: (1) contextual use, (2) interaction-elicited emotional experience, (3) usability, and (4) technical issues. …”
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