Showing 32,941 - 32,960 results of 33,271 for search '"Games"', query time: 0.22s Refine Results
  1. 32941
  2. 32942

    Learner’s emotion prediction using production rules classification algorithm through brain computer interface tool by Nurshafiqa Saffah, Mohd Sharif

    Published 2018
    “…Each respondent underwent two mathematical game sessions using a smartphone with a two-minute break in between each session. …”
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    Thesis
  3. 32943

    Effect of interactive, multimedia-based home-initiated education on preoperative anxiety inchildren and their parents: a single-center randomized controlled trial by Huiyan Hou, Xie Li, Yun’an Song, Yingying Ji, Menglian Sun, Dan Wang, Jiali Jiao, Jifang Qu, Hongbin Gu

    Published 2023-03-01
    “…Children in the control group received a question-and-answer (Q&A) introduction, and children in the intervention group received multimedia-based home-initiated preoperative education using comic booklets, videos, and coloring game books. Differences in anxiety between the two groups were evaluated by the modified Yale Preoperative Anxiety Scale-Short Form (mYPAS-SF) at four time points: in the ophthalmology outpatient clinic before intervention as the baseline (T0); in the preoperative waiting area (T1); at the time of separating from their parents and moving to the operating room (T2); and at the time of anesthesia induction (T3). …”
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    Article
  4. 32944

    The effect of gamification on improving students' environmental literacy by M. Ahmadi, S. F. Noorani, S. Hosseini

    Published 2023-06-01
    “…Gamification is a new method that has been translated into ‘playmaking’ in some sources and means the use of playful elements and thoughts in areas that are not the nature of the game. Gamification has been one of the topics discussed in recent years, which can be used to increase efficiency and user interaction. …”
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    Article
  5. 32945
  6. 32946

    Enhancing Nonverbal Communication Through Virtual Human Technology: Protocol for a Mixed Methods Study by Analay Perez, Michael D Fetters, John W Creswell, Mark Scerbo, Frederick W Kron, Richard Gonzalez, Lawrence An, Masahito Jimbo, Predrag Klasnja, Timothy C Guetterman

    Published 2023-06-01
    “…Quantitative (eg, MPathic game scores, Kinect nonverbal data, objective structured clinical examination communication score, and Roter Interaction Analysis System and Facial Action Coding System coding of video) and qualitative data (eg, video recordings of MPathic–virtual reality [VR] interventions and student reflections) will be collected simultaneously. …”
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    Article
  7. 32947

    Ready Medic One: A Feasibility Study of a Semi-Autonomous Virtual Reality Trauma Simulator by Robyn Lombardo, Nicholas Walther, Scott Young, Chad Gorbatkin, Zachary Sletten, Christopher Kang, Oanh Tran, Kyle Couperus

    Published 2022-01-01
    “…The simulation utilized a gaming laptop and a Microsoft Mixed Reality© headset and controllers. …”
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    Article
  8. 32948

    Gaze behavior is influenced by task demands rather than football players creativity by Christian Vater, Svitlana Pinchuk, Stephan Zahno

    Published 2024-02-01
    “…In our study, funded by a FIFA scholarship, players experienced a first-person viewing perspective and when executing their most functional solution in virtual-reality game scenarios. Contrasting the idea of a distinct gaze strategy generally used by creative players, we expected that task demands would better explain gaze behavior than creativity. …”
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    Article
  9. 32949
  10. 32950

    V. DOMONTOVYCH’S SHORT STORY “THIRST FOR MUSIC” IN THE ASPECT OF INTERDISCURSIVE METHODOLOGY by Alyona R. Tychinina., Nataliia V. Nikoriak

    Published 2023-05-01
    “…The author resorts to a kind of “game” with the reader, leaving intertextual and intermedial discourses for him to decode. …”
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    Article
  11. 32951

    Study of the Effects of Polypropylene Tree Shelters and Hydrophilic Polymers on Growth, Survival, Health and Physiological Condition of Pedunculate Oak Seedlings (Quercus robur L.) by Robert Licht, Tomislav Dubravac, Boris Liović, Silvija Šokčević, Željko Tomašić

    Published 2023-01-01
    “…Nowadays, this method of regeneration is used mostly for filling in places where, for various reasons, natural regeneration has been unsuccessful on several occasions and over a long period of time, and/or where there are great difficulties in carrying out natural regeneration (floods, areas damaged by fires, game damages and competition of weeds). This paper presents the results of scientific research after five periodic measurements, i.e. after the first, second, fifth, sixth and eighth growing season. …”
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    Article
  12. 32952
  13. 32953

    Impact of an exergame intervention on cognitive-motor functions and training experience in young team sports athletes: a non-randomized controlled trial by Anna Lisa Martin-Niedecken, Anna Lisa Martin-Niedecken, Valentin Bucher, Manuela Adcock, Eling D. de Bruin, Eling D. de Bruin, Eling D. de Bruin, Alexandra Schättin, Alexandra Schättin

    Published 2023-11-01
    “…The transfer effect of cognitive training might be accomplished by the inclusion of cognitive stimuli into a physically active environment as these couplings are required in real game situations. A training approach that combines both components is exergaming. …”
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    Article
  14. 32954
  15. 32955

    O professor de filosofia: limites e possibilidades - dinâmica e problematização do ensino-aprendizagem The philosophy teacher: limits and possibilities - dynamics and problematizat... by Anderson Magno da Silva Pimentel, Dawson de Barros Monteiro

    Published 2010-04-01
    “…Drawing on the contribution of Hannah Arendt's thinking related to the clarification of one of the many issues in the crisis of education, which, according to the author is the collapse of the teacher's authority, the text recovers the fundamental role of the teacher in the teaching-learning game. Such recovery becomes possible when the teaching practice is rethought in the terms of its own grounding, and under its wider perspective: human formation. …”
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    Article
  16. 32956

    A CAF01-adjuvanted whole asexual blood-stage liposomal malaria vaccine induces a CD4+ T-cell-dependent strain-transcending protective immunity in rodent models by Winter A. Okoth, Mei-Fong Ho, Mehfuz Zaman, Emily Cooper, Priyanka Som, Mark Burgess, Maddison Walton, Reshma J. Nevagi, Lynette Beattie, Declan Murphy, Danielle I. Stanisic, Michael F. Good

    Published 2023-12-01
    “…Development of a highly efficacious malaria vaccine that will ensure long-lasting protective immunity will be a “game-changing” prevention strategy to finally eradicate the disease. …”
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    Article
  17. 32957
  18. 32958

    Structure and Influencing Factors of the Global Cooperation Network of E-Sports Teams by Qu Huali, Zhang Yuan, He Jinliao, Zhang Xu

    Published 2023-04-01
    “…Presently, owing to its professionalization, internationalization, and ecologization, e-sports enables broader and multidimensional connections between game participants. However, e-sports cooperation networks based on virtual communities have not yet received widespread attention. …”
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    Article
  19. 32959

    Revisión sistemática: comportamiento técnico-táctico en juegos reducidos en fútbol masculino by Ángel Ferreira-Ruiz, Francisco García-Banderas, Ignacio Martín Tamayo

    Published 2022-04-01
    “…Los Juegos Reducidos o tareas Small-Sided Game (SSG) se han convertido en una herramienta muy utilizada por los entrenadores de fútbol y, sin embargo, existen pocos estudios de su influencia en el comportamiento técnico-táctico. …”
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    Article
  20. 32960