-
601
Re-genering academic writing. Case Study 3: Games and Board Games
Published 2018Get full text
Get full text
Article -
602
PRISM-games 3.0: Stochastic game verification with concurrency, equilibria and time
Published 2020“…We present a major new release of the PRISM-games model checker, featuring multiple significant advances in its support for verification and strategy synthesis of stochastic games. …”
Conference item -
603
Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING)
Published 2021-09-01“…The most prevalent types of game-based interventions in health care research are gamification and serious games. …”
Get full text
Article -
604
-
605
-
606
Design your own games and activities : thiagi's templates for performance improvement /
Published 2003Subjects: -
607
-
608
-
609
-
610
201 icebreakers : group mixers, warm-ups, energizers, and playful activities /
Published 1997Subjects: “…Games…”
-
611
-
612
-
613
-
614
Children's games in the new media age : childlore, media and the playground /
Published 2014Subjects: “…Games…”
-
615
Brain ticklers : puzzles and pastime for programmable calculators /
Published 1981Subjects: “…Games…”
-
616
Permainan berkomputer : simulasi tembakan meriam Howitzer 105mm /
Published 2001Subjects: “…Computer games…”
-
617
-
618
-
619
-
620
Permainan tembakan berbilang pemain bagi telefon mudah alih /
Published 2005Subjects: “…Computer games…”