Showing 1 - 14 results of 14 for search '"Go (game)"', query time: 0.21s Refine Results
  1. 1

    A Rough Set Version of the Go Game on Physarum Machines by Andrew Schumann, Krzysztof Pancerz

    Published 2016-12-01
    “…In the paper, we describe implementation of the Go game on the Physarum machines. A special version of the game is presented, where payoffs are assessed by means of the measure defined on the basis of rough set theory. …”
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  2. 2

    Go-Game Image Recognition Based on Improved Pix2pix by Yanxia Zheng, Xiyuan Qian

    Published 2023-12-01
    “…To solve these problems, a Go-game image recognition based on an improved pix2pix was proposed. …”
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    Magnetic sense-dependent probabilistic decision-making in humans by In-Taek Oh, Soo-Chan Kim, Yongkuk Kim, Yong-Hwan Kim, Kwon-Seok Chae, Kwon-Seok Chae

    Published 2025-03-01
    “…In an article of recent series of studies, we showed that the empirical probabilities of stone selections in Go game were significantly different from the theoretical probability. …”
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    Improving Studets’ Interest Through Games Method In Learning Social Science Education by Wahyu Indah Nurhayati

    Published 2017-06-01
    “…For the last cycle, the researcher used Pokemon Go Game and the result showed that the students got a very good score in the last cycle. …”
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  11. 11

    Innovations in tourism marketing: Operation Anthropoid in Prague by W. Strielkowski

    Published 2016-12-01
    “…Our results might lead to the successful creation and implementation of the geolocation game which became very popular recently due to the breath-taking success of the “Pokemon Go” game worldwide. As for the pathways for further research, an analysis of attributes and other features of potential app might be also tested using a conjoint analysis approach or revealed preferences techniques. …”
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  12. 12

    POSSIBILIDADES E DESAFIOS DE USO DO JOGO DIGITAL POKÉMON GO EM ESPAÇOS ESCOLARES NO CONTEXTO DE CIBERCULTURA E HIBRIDISMO TECNOLÓGICO DIGITAL: TRILHAS INICIAIS PARA O ENSINO DE BIO... by Douglas Carvalho Amorim, Luis Paulo Leopoldo Mercado

    Published 2020-06-01
    “…As a result, the Pokémon Go® game presents the potential for teaching in the extra school contexts, in informal spaces under pedagogical mediation by teachers and the challenges within schools were related to pedagogical management, technological support and spatial dimensioning that need to be overcome. …”
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  13. 13

    Participant Experience of a Modified Sports Program—A Curriculum Investigation in Gaelic Games by Kevin Gavin, Jamie Taylor, Stephen Behan, Peter Horgan, Áine MacNamara

    Published 2023-12-01
    “…Therefore, this study aimed to explore stakeholders’ perceptions of the Gaelic games modified sports program, Go Games, utilising the intended–enacted–experienced curriculum model as a framework. …”
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  14. 14

    Inverted Pendulum Control: A Comparative Study from Conventional Control to Reinforcement Learning by Ahmad Ataka, Andreas Sandiwan, Hilton Tnunay, Dzuhri Radityo Utomo, Adha Imam Cahyadi

    Published 2023-08-01
    “…The rise of deep reinforcement learning in recent years has led to its usage in solving various challenging problems, such as chess and Go games. However, despite its recent success in solving highly complex problems, a question arises on whether this class of method is best employed to solve control problems in general, such as driverless cars, mobile robot control, or industrial manipulator control. …”
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