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A pervasividade do neoliberalismo nas representações de trabalho precário no game Death Stranding
Published 2021-12-01“… Um dos jogos mais esperados da última geração de consoles foi Death Stranding (2019), sobretudo em função da fama de seu realizador, Hideo Kojima, e das mecânicas de jogo inovadoras que eram demonstradas a partir de press releases e vídeos de divulgação de seus realizadores. …”
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Who Narrates a Video Game?
Published 2020-06-01“…However, some video game creators are always clearly connected to their work, sometimes even being the main argument why a certain game is deserving of attention and praise. Hideo Kojima, for example, is one of the most recognizable, if not the most renowned director and video game designer, whose every game (although developed in detail by many other people) is seen through the lenses of his vision and style. …”
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Queer/ing transmediations: form, function, futurity
Published 2022“…Using a transmediative approach to queering, the dissertation examines three different primary sources that are by no means constrained by their categorisations: a novel, Bernardine Evaristo’s Girl, Woman, Other; a graphic narrative, Alison Bechdel’s Fun Home; and a video game, Hideo Kojima’s Death Stranding. As a verb, queerness queers its own binaries by enacting transdisciplinary movements which transgress the partitions that have hitherto cemented disciplinary divides. …”
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