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Results and Guidelines From a Repeated-Measures Design Experiment Comparing Standing and Seated Full-Body Gesture-Based Immersive Virtual Reality Exergames: Within-Subjects Evaluat...
Published 2020-07-01“…JMIR Serious Games…”
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2
Health Promotion in Popular Web-Based Community Games Among Young People: Proposals, Recommendations, and Applications
Published 2023-06-01“…JMIR Serious Games…”
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The Rationale Behind the Design Decisions in an Augmented Reality Mobile eHealth Exergame to Increase Physical Activity for Inactive Older People With Heart Failure
Published 2024-08-01“…JMIR Serious Games…”
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4
Perceptions of Cognitive Training Games and Assessment Technologies for Dementia: Acceptability Study With Patient and Public Involvement Workshops
Published 2022-06-01“…JMIR Serious Games…”
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5
An Automated Virtual Reality Training System for Teacher-Student Interaction: A Randomized Controlled Trial
Published 2022-12-01“…JMIR Serious Games…”
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6
Health Care Providers’ Performance, Mindset, and Attitudes Toward a Neonatal Resuscitation Computer-Based Simulator: Empirical Study
Published 2020-12-01“…JMIR Serious Games…”
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The Effect of Young People–Assisted, Individualized, Motion-Based Video Games on Physical, Cognitive, and Social Frailty Among Community-Dwelling Older Adults With Frailty: Randomi...
Published 2024-11-01“…JMIR Serious Games…”
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8
Gaming Your Mental Health: A Narrative Review on Mitigating Symptoms of Depression and Anxiety Using Commercial Video Games
Published 2021-06-01“…JMIR Serious Games…”
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9
User Experience of a Semi-Immersive Musical Serious Game to Stimulate Cognitive Functions in Hospitalized Older Patients: Questionnaire Study
Published 2025-01-01“…JMIR Serious Games…”
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10
Gamifying Parenting Education Using an App Developed for Pacific and Other New Zealand Families (Play Kindly): Qualitative Study
Published 2020-06-01“…JMIR Serious Games…”
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Effects of Electronic Serious Games on Older Adults With Alzheimer’s Disease and Mild Cognitive Impairment: Systematic Review With Meta-Analysis of Randomized Controlled Trials
Published 2024-07-01“…JMIR Serious Games…”
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Game-Based Learning Outcomes Among Physiotherapy Students: Comparative Study
Published 2021-03-01“…JMIR Serious Games…”
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13
Integration of Motor Learning Principles Into Virtual Reality Interventions for Individuals With Cerebral Palsy: Systematic Review
Published 2021-04-01“…JMIR Serious Games…”
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14
A Personalized Home-Based Rehabilitation Program Using Exergames Combined With a Telerehabilitation App in a Chronic Stroke Survivor: Mixed Methods Case Study
Published 2021-08-01“…JMIR Serious Games…”
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15
Gamified Digital Mental Health Interventions for Young People: Scoping Review of Ethical Aspects During Development and Implementation
Published 2024-11-01“…JMIR Serious Games…”
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16
How Gameful Experience Affects Public Knowledge, Attitudes, and Practices Regarding COVID-19 Among the Taiwanese Public: Cross-sectional Study
Published 2021-04-01“…JMIR Serious Games…”
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An Evidence Map on Serious Games in Preventing Sexually Transmitted Infections Among Adolescents: Systematic Review About Outcome Categories Investigated in Primary Studies
Published 2022-02-01“…JMIR Serious Games…”
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Engagement With Gamification Elements in a Smoking Cessation App and Short-term Smoking Abstinence: Quantitative Assessment
Published 2023-02-01“…JMIR Serious Games…”
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Effectiveness of a Virtual Reality Serious Video Game (The Secret Trail of Moon) for Emotional Regulation in Children With Attention-Deficit/Hyperactivity Disorder: Randomized Clin...
Published 2025-01-01“…JMIR Serious Games…”
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Correction: The Effect of a Health Game Prompt on Self-efficacy: Online Between-Subjects Experimental Survey
Published 2021-03-01“…JMIR Serious Games…”
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