-
1
-
2
From STEAM to CHEER: A Case Study of Design Education Development in Taiwan
Published 2021-04-01Get full text
Article -
3
Efficacy of Virtual Reality in Painting Art Exhibitions Appreciation
Published 2020-04-01Get full text
Article -
4
-
5
-
6
From Hi-Tech to Hi-Touch: A Global Perspective of Design Education and Practice
Published 2023-03-01Get full text
Article -
7
The Global Design Ranking: A Case Study of Design Awards Phenomenon
Published 2023-01-01Get full text
Article -
8
Mobile Payment Innovation Ecosystem and Mechanism: A Case Study of Taiwan’s Servicescapes
Published 2024-03-01Get full text
Article -
9
Education in Cultural Heritage: A Case Study of Redesigning Atayal Weaving Loom
Published 2022-11-01Get full text
Article -
10
Comparison of Cognitive Differences of Artworks between Artist and Artistic Style Transfer
Published 2022-05-01Get full text
Article -
11
Participatory Exhibition-Viewing Using Augmented Reality and Analysis of Visitor Behavior
Published 2024-04-01Get full text
Article -
12
-
13
Exploring Service Innovation in Cultural and Creative Blocks from the Perspective of Value Resonance
Published 2024-11-01Get full text
Article -
14
-
15
-
16
-
17
From Theory to Practice: An Adaptive Development of Design Education
Published 2021-10-01Get full text
Article -
18
From Pigments to Pixels: A Comparison of Human and AI Painting
Published 2022-04-01Get full text
Article -
19
Value Co-Creation on TV Talent Shows: Cases from Mainland China, Taiwan and Hong Kong
Published 2024-01-01Get full text
Article -
20