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3D Printed and Photonically Cured Graphene UHF RFID Tags on Textile, Wood, and Cardboard Substrates
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Using video games to combine learning and assessment in mathematics education
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Multipolar second-harmonic emission with focused Gaussian beams
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Spectral entropy based neuronal network synchronization analysis based on microelectrode array measurements
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Applying Systems Thinking in the Evaluation of Organizational Learning and Knowledge Creation
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Viability Bounds of M2M Communication Using Energy-Harvesting and Passive Wake-Up Radio
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Identifying Usability and Productivity Dimensions for Measuring the Success of Mobile Business Services
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Dissolution-Induced Nanowire Synthesis on Hot-Dip Galvanized Surface in Supercritical Carbon Dioxide
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The Effect of Encapsulation Geometry on the Performance of Stretchable Interconnects
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Developing Novel Services for the Railway Station Area through Experience-Driven Design
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Microfluidic System Protocols for Integrated On-Chip Communications and Cooling
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A user experience case study: two embodied cognition user interface solutions for a math learning game
Published 2016-11-01Get full text
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