-
1
A Study of the Effects of First Person versus Third Person View in Educational Animation
Published 2015-07-01Get full text
Article -
2
Use of wearable point-of-view live streaming technology for virtual physical exam skills training
Published 2022-03-01“…Compared to medical students taught via third person view through pre-recorded video followed by preceptor-led discussion, a higher proportion of students taught via point-of-view wearable technology reported improved knowledge of demonstrated skills and feeling engaged, comfortable interacting with their tutor, and better able to visualize demonstrated exam maneuvers. …”
Get full text
Article -
3
Empowerment and incapacitation - on institutional framing of a technical stadardised understanding of healthiness and its role for the narrative subjectivization
Published 2015-01-01“…The discussion is developed in four questions: 1) How we can define healthiness in times of transformation the historically mediated and in the first-person-view given human ‘Leib’ to a body, which is given in a third-person-view? 2) How we can catch the change of our understanding of healthiness in the light of new technical possibilities which enhance our physical capacities? …”
Get full text
Article -
4
Web based 3D terrain visualization using game engine
Published 2015“…The users can interact with this system in 3D environment terrains with the capability of walk through, view from different angle, first and third person view, and overlaid mode view. It therefore gives benefits to potential visitors, decision makers and planners to explore and gain experience the 3D environment of terrains virtually.…”
Conference or Workshop Item -
5
Web based 3D terrain visualization using game engine
Published 2015“…The users can interact with this system in 3D environment terrains with the capability of walk through, view from different angle, first and third person view, and overlaid mode view. It therefore gives benefits to potential visitors, decision makers and planners to explore and gain experience the 3D environment of terrains virtually.…”
Get full text
Conference or Workshop Item -
6
Web based 3D terrain visualization using game engine
Published 2015“…These data were pre-overlaid with the images data.Both types of data is then export into web player format using unity 3D.The web based development were design and draft suite to the applications and publish into the web server.The users can interact with this system in 3D environment terrains with the capability of walk through, view from different angle, first and third person view, and overlaid mode view.It therefore gives benefits to potential visitors, decision makers and planners to explore and gain experience the 3D environment of terrains virtually.…”
Get full text
Conference or Workshop Item -
7
When I Look into Your Eyes: A Survey on Computer Vision Contributions for Human Gaze Estimation and Tracking
Published 2020-07-01“…Thus, this work represents an attempt to fill this gap, also introducing a wider point of view that brings to a new taxonomy (extending the consolidated ones) by considering gaze tracking as a more exhaustive task that aims at estimating gaze target from different perspectives: from the eye of the beholder (first-person view), from an external camera framing the beholder’s, from a third-person view looking at the scene where the beholder is placed in, and from an external view independent from the beholder.…”
Get full text
Article -
8
3D Navigation on Impossible Figures via Dynamically Reconfigurable Maze
Published 2016“…Existing computer games that employ impossible figures as navigation maze for gaming either use a fixed third-person view with axonometric projection to retain the figure's impossibility perception, or simply break the figure's impossibility upon view changes. …”
Get full text
Get full text
Journal Article -
9
The Effects of Virtual Reality Treatment on Prefrontal Cortex Activity in Patients With Social Anxiety Disorder: Participatory and Interactive Virtual Reality Treatment Study
Published 2021-12-01“…After each VR treatment session, the first-person view (video 1) and third-person view (video 2) clips of the participant’s self-introduction were automatically generated. …”
Get full text
Article -
10
A different point of view: the evaluation of motor imagery perspectives in patients with sensorimotor impairments in a longitudinal study
Published 2021-07-01“…What perspective is selected: internal (first-person view), or external (third-person view)? The aim was to evaluate the MI perspective preference in patients with sensorimotor impairments. …”
Get full text
Article -
11
Vision-Based Efficient Robotic Manipulation with a Dual-Streaming Compact Convolutional Transformer
Published 2023-01-01“…Furthermore, we experimentally demonstrate that the master view outperforms the other alternative third-person views in the general robotic manipulation tasks when combining the third-person and egocentric views to assimilate global and local visual information. …”
Get full text
Article -
12
Gaze behavior is influenced by task demands rather than football players creativity
Published 2024-02-01“…In these studies, however, players are classified as “creative” based on their ability to name many, diverse and unusual solutions rather than to execute these options and they were only provided with a third-person viewing perspective when making decisions. In our study, funded by a FIFA scholarship, players experienced a first-person viewing perspective and when executing their most functional solution in virtual-reality game scenarios. …”
Get full text
Article