-
1
Traditional Animal Husbandry of Transbaikalia Old Believers (Semeiskiye): Dynamics and Symbolism
Published 2019-04-01“…The article is devoted to traditional animal husbandry in the economic complexes of the Old Believers (Semeiskie), who live in Transbaikalia, in valleys of the rivers Selenga, Khilok and Chikoy since the mid-18th century. …”
Get full text
Article -
2
Quality and safety issues related to traditional animal medicine: role of taurine
Published 2010-08-01Article -
3
Visual Communication Design Features Based on Traditional Animal and Plant Patterns
Published 2024-01-01“…This paper contributes to the visual communication design of traditional animal and plant patterns by recreating the traditional pattern graphics based on the specific skeletal laws of traditional patterns. …”
Get full text
Article -
4
-
5
-
6
-
7
Circum-Mediterranean cultural heritage and medicinal plant uses in traditional animal healthcare: a field survey in eight selected areas within the RUBIA project
Published 2006-03-01“…<p>Abstract</p> <p>During the years 2003–2005, a comparative ethnobotanical field survey was conducted on remedies used in traditional animal healthcare in eight Mediterranean areas. …”
Get full text
Article -
8
Wittgenstein's "Remarks on Frazer's Golden Bough" (Religious praxis and its formation)
Published 2007-12-01Subjects: Get full text
Article -
9
Framework for 2D animation jitter
Published 2012“…In traditional animation process, each of the frames was drawn one at a time by hand before it can be individually tape as a frame of film. …”
Get full text
Final Year Project (FYP) -
10
-
11
Can Motion Graphic Animation About Snakes Improve Preschoolers’ Detection on Snakes? A Study of Inattentional Blindness
Published 2021-01-01“…The MG animation has more impact than the traditional animation on children’s attentional perception on the key information. …”
Get full text
Article -
12
MiMO
Published 2014“…MiMO is a 1 minute 25 seconds 2D traditional animation. Inspired by Joan Miró paintings’ lines and colors, MiMO is an abstract piece that explores the art of motion. …”
Get full text
Final Year Project (FYP) -
13
Research on the application of virtual reality technology in the teaching resource library of film and animation
Published 2024-01-01“…This paper combines the actual situation of the application of virtual equipment in the animation teaching resource library, and elaborates on the shortcomings of the traditional animation teaching mode and the application effect of modern virtual reality technology equipment in the animation teaching resource library, aiming to provide an effective reference for film and television animation teaching, to effectively improve the talent cultivation mode of colleges and universities and significantly improve the teaching quality in both teaching and learning.…”
Get full text
Article -
14
La main et le crayon : à propos des implications de l’usage de la tablette graphique dans les studios d’animation 2D français
Published 2019-12-01“…The aim of this article is therefore to analyze the less visible but existing changes undergone by traditional animation in the digital era, focusing on the French context of both medium-scale animation studios and independent animators. …”
Get full text
Article -
15
Evaluation of a Facial Animation Authoring Pipeline Seamlessly Supporting Performance Capture and Manual Key-pose Editing
Published 2015-06-01“…This pipeline allows novice users to record and author sophisticated facial animations in a fraction of the time that would be required using traditional animation tools. This approach paves the way towards novel animation pipelines which seamlessly merge the roles of the animator and the actor. …”
Get full text
Article -
16
The use of new media technology in the creation of media animation under the threshold of big data
Published 2024-01-01“…Finally, the support vector machine mining algorithm is used to mine and analyze the problems of traditional animation and the impact of new media technology on the creation of media animation. …”
Get full text
Article -
17
Mountain Mountain
Published 2024“…The objectives are achieved through nuanced and subtle writing with the use of experimental and traditional animation techniques. The project expands on the metaphorical theme of “mountains'' in a way that is specific to the Singaporean context and demonstrates a unique visual style. …”
Get full text
Final Year Project (FYP) -
18
Animation techniques inverse kinematics
Published 2014“…Animation can be illustrated using these three methods: traditional animation, stop motion animation and computer animations. …”
Get full text
Final Year Project (FYP) -
19
Crossover and extension of hand-drawn map in heritage tourism: a case study
Published 2024“…The aim of this study is establishing a customized, culturally relevant, metaphorical and de-identified design framework for enhancing visualization in digital interactions, drawing upon the universal design principles inherent in traditional animation. A comprehensive depiction of the design workflow, along with intricate design particulars pertaining to each stage, was demonstrated through a case study centered on the hand-drawn style drawing and map design for Dahuaishu Ancestor Memorial Garden. …”
Get full text
Article -
20
Framework for 2D SVG animation jitter
Published 2014“…It has been nearly half a century since the computer animation was invented and widely used all over the world but there is still great interest in imitating some effects of the traditional animation in modern computer animation. One such effect is the Jitter Effect of the traditional 2D animation that is apparent when a sequence of frames is drawn manually by hands. …”
Get full text
Final Year Project (FYP)