Showing 1 - 20 results of 94 for search '"adventure game"', query time: 0.27s Refine Results
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    Cybercrime Awareness: Development and Evaluation of an Adventure Game by Aznoora Osman, Nurul Syarafina Azizan

    Published 2018-01-01
    “…This paper discusses the design and development of an adventure game about cybercrime. This game uses variety of multimedia elements including text, animation, image and 3D objects. …”
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    Article
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    Safeguarding Malaysian folktale through adventure game by Asmidah Alwi, Harryizman Harun, Azliza Othman

    Published 2019
    “…The study seeks to discover the adventure game’s elements from the game guideline and from the user (teenagers). …”
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    Article
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    Safeguarding Malaysian folktale through adventure game by Alwi, Asmidah, Harun, Harryizman, Othman, Azliza

    Published 2019
    “…The study seeks to discover the adventure game’s elements from the game guideline and from the user (teenagers). …”
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    Article
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    The Key to Adventure Game Design: Insight and Sense-making by Fernandez-Vara, Clara, Osterweil, Scot

    Published 2015
    “…There are two key aspects of adventure games that are discussed here, derived from the puzzle-driven nature of adventure games: domain knowledge and insight. …”
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    Article
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    Safeguarding of Malaysian folktale through adventure game for teenager. by Harun, Harryizman, Alwi, Asmidah, Othman, Azliza, Annamalai, Subashini

    Published 2019
    “…The study seeks to discover the adventure game’s elements from the game guideline and user (teenager). …”
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    Conference or Workshop Item
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    The literary specificity of the textual adventure game as a form of ergodic literature by Rodica Gotca

    Published 2022-08-01
    “…In this article we present the textual adventure game, analyzing its literary specificity and the way in which the playful and the narrative interact in its structures. …”
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    Article
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    Do quadro ao jogo de fruição: Bosch Adventure Game by Ana Beatriz Bahia

    Published 2014-12-01
    “…O artigo aborda o jogo digital Bosch Adventure Game que foi produzido pelo Museu Boijmans (Roterdã) e desenvolvido pelo V2_Lab para a exposição Hieronymus Bosch 1450-1516: Only Opportunity to See So Many Works Together. …”
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    Article
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    Procedural Generation of Narrative Puzzles in Adventure Games: The Puzzle-Dice System by Thomson, Alec, Fernandez-Vara, Clara

    Published 2015
    “…This project tackles procedural generation of narrative puzzles found in adventure games. The challenge is not only generating the puzzles in games which traditionally only have one walkthrough, but also making the development process accessible to designers. …”
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    Article
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    Design and development of an augmented reality adventure game with Unity3D by Hu, Shuyi

    Published 2020
    “…The adventure game, which integrating with AR scenes, is developed using Unity3D and AR Foundation. …”
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    Final Year Project (FYP)
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    Design and development of a third-person futuristic adventure game (C) by Tan, Fang Tian

    Published 2018
    “…The primary purpose of the final year project is thus to design and develop a high-action action or adventure game based on the recent trends in the game industry. …”
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    Final Year Project (FYP)
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    From "open mailbox" to context mechanics: shifting levels of abstraction in adventure games by Fernandez-Vara, Clara

    Published 2015
    “…This paper is a historical analysis of the design of a specific genre, adventure games, and how the levels of abstraction have shifted through time. …”
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    Article
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    TaskMaster: The Subintern Adventure Game—Game-Based Learning for Medical Subintern Task Prioritization by Andrew Orr, Jennifer Lee, Vatsal Bhatt, Zachary Kosak, Steven Wilson, Ashok Linganna

    Published 2023-12-01
    “…A majority of students agreed that TaskMaster: The Subintern Adventure Game met its educational goals of increasing comfort with task prioritization, organization, and patient triage. …”
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    Article