Showing 1 - 20 results of 21 for search '"computer game designer"', query time: 0.42s Refine Results
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    Expanding the Game Design Space – Teaching Computer Game Design in Higher Education by Lasse Juel Larsen, Gunver Majgaard

    Published 2016-01-01
    “…Its focus is on how undergraduate students – particularly engineering students – learn computer game design. From observations conducted during our game design courses we have developed a model of expanded game design space. …”
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    Article
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    A conceptual affective design framework for the use of emotions in computer game design by Penny de Byl

    Published 2015-10-01
    “…Following this, a conceptual framework for affective design is offered as a guide for the future of computer game design.…”
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    Article
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    Development and Evaluation of a Physical Computing Game-Design Project for Students’ Computational Thinking by I-Ying Hsu, Fu-Hsing Tsai

    Published 2023-10-01
    “…This study developed a physical computing game-design project that incorporates block-based programming, physical computing, and computer game design for Taiwan’s high school technology education curriculum to strengthen students’ computational thinking. …”
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    Article
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    A Feasibility Study on Using the Motifs of Ancient Susa Ceramics in Computer Game Design by Sadreddin Taheri, Ahmad Mostafavi

    Published 2021-10-01
    “…This article is a feasibility study on using the ancient motifs of Iran’s national art as patterns of computer game design. Taking advantage of the views of scientists like Rudolf Arnheim, our most important purpose is to survey on abilities of the motifs of ancient Susa ceramics to convert to graphic patterns utilizable for game design. …”
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    Article
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    Game design essentials / by Mitchell, Turid H.

    Published 2012
    Subjects: “…Computer games Design…”
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    DAEMON / by Suarez, Daniel, 1964-, author

    Published 2009
    “…After the premature death of Matthew Sobol, a legendary computer game designer, a daemon that he designed to dismantle society and bring about a new world order is activiated and it's up to an unlikely alliance to decipher Sobol's intricate plans and wrest the world from the grasp of his computer program.…”
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    Analysis of the features of computer game character creation tools by A.S., M.S., A.Yu., S.O.

    Published 2023-06-01
    “…The role of mathematics in the game characters creation and the influence of character creation tools on computer game design are studied. The paper also considers the challenges and prospects for the development of character creation software in the future, and an improved algorithm of the tool work for creating a computer game character is proposed. …”
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    Article
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    Acute stress increases sex differences in risk seeking in the balloon analogue risk task. by Nichole R Lighthall, Mara Mather, Marissa A Gorlick

    Published 2009-07-01
    “…METHODOLOGY/PRINCIPAL FINDINGS:In this study, participants played a computer game designed to measure risk taking (the Balloon Analogue Risk Task) fifteen minutes after completing a stress challenge or control task. …”
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    Article
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    (Swiss) GraphoLearn: an app-based tool to support beginning readers by Hannah Mehringer, Gorka Fraga-González, Georgette Pleisch, Martina Röthlisberger, Franziska Aepli, Vera Keller, Iliana I. Karipidis, Silvia Brem

    Published 2020-02-01
    “…Abstract We assessed the Swiss-German version of GraphoLearn, a computer game designed to support reading by training grapheme-phoneme correspondences. …”
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    Article
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    Computer-game instructional design model by Mahmud, Rosnaini, Abdullah, Yusri, Ab. Jalil, Habibah, Mohd Daud, Shaffe

    Published 2015
    “…Thus, an educational computer game development model that incorporates the concept of instructional design with computer game design is very much needed by the developers of educational computer games. …”
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    Conference or Workshop Item
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    Global justice or other people's problems? Computer gaming and critical reflection in an international classroom by Elaine Unterhalter

    Published 2009-02-01
    “…The paper describes and critically analyses doctoral students' responses to a computer game designed to develop insight into contemporary education and global social justice. …”
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    Article
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    Developing a framework for designing microcosmic microcosmic computer games and examining its effectiveness in learning the principles by . ., . ., . ., . ., . .

    Published 2016-12-01
    “…The purpose of the present study was to develop a computer game design framework for learning a variety of cognitive topics and assessing its effectiveness in learning the principles. …”
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    Article
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    Effects of Digital Game-Based Learning on Elementary Science Learning: A Systematic Review by Mahmood H. Hussein, Siew Hock Ow, Loh Sau Cheong, Meow-Keong Thong, Nader Ale Ebrahim

    Published 2019-01-01
    “…The findings of this review can benefit educational computer game designers, educators, and practitioners in the area of science education, particularly at the elementary level.…”
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    Article
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    A Framework for Identifying the Proper Mechanics of Computer Games for Teaching Cognitive Topics by H. Dehghanzadeh, H. Dehghanzadeh, B. Minaei

    Published 2019-03-01
    “…The purpose of the present study was to develop a computer game design framework for learning a variety of cognitive topics and assessing its effectiveness in procedural learning. …”
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    Article
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    Session dynamics of bioelectrical activity of the brain during intellectual computer work by Olga I. Klochkova, Gennady A. Shabanov

    Published 2020-03-01
    “…The Objective of the paper is to analyse session dynamics of changes in Theta rhythm(4-8 Hz), Delta rhythm (1-3.99 Hz), as well as slow (0.99-0.1 Hz) biorhythms of the human brain by registering the spectrum of the difference function of bioelectric activity (FBA) in the process of positional computer game. Design. The efficiency of positional computer game of 65 female subjects in the age range of 18-58 years was analyzed. …”
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    Article
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    Transfer of learning: Analysis of dose-response functions from a large-scale, online, cognitive training dataset. by Allen M Osman, Paul I Jaffe, Nicole F Ng, Kelsey R Kerlan, Robert J Schafer

    Published 2023-01-01
    “…The present observational study involved 107,000 users of Lumosity, a commercial program comprising computer games designed to provide CT over the internet. In addition to training with Lumosity games, these users took an online battery of cognitive assessments (NeuroCognitive Performance Test, NCPT) on two or more occasions separated by at least 10 weeks. …”
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    Article
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