Showing 301 - 320 results of 6,580 for search '"entertainment"', query time: 0.10s Refine Results
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    Preliminary Study of Chemical Bonding Learning Media Based on Podcast as Digital Entertainment Era 5.0 by Widarti Hayuni Retno, Wiyarsi Antuni, Yamtinah Sri, Shidiq Ari Syahidul, Sari Meyga Evi Ferama, Nuriyanti Dian, Wijaya Ginesia Dudin, Rokhim Deni Ainur

    Published 2024-01-01
    “…In the context of chemistry learning, one of the approaches that can be developed is digital entertainment-based learning media. This preliminary study aims to dig deeper into the potential and benefits of digital entertainment chemistry-based learning media in the context of Era 5.0. …”
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    Article
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    Simulation of Evacuation from Stadiums and Entertainment Arenas of Different Epochs on the Example of the Roman Colosseum and the Gazprom Arena by Marina Gravit, Ekaterina Kirik, Egor Savchenko, Tatiana Vitova, Daria Shabunina

    Published 2022-02-01
    “…Space-planning decisions of two sports and entertainment arenas with large crowds—the Roman Colosseum (Italy) and the modern Gazprom Arena stadium (St. …”
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    Article
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    Something social, something entertaining? How digital content marketing augments consumer experience and brand loyalty by Lou, Chen, Xie, Quan

    Published 2022
    “…For a low-product involvement brand (i.e., Nescafé), consumers’ derived entertainment and social value of branded content, as well as the functional value of its YouTube channel, jointly affect consumers’ experiential evaluation, which subsequently contributes to elevated brand loyalty.…”
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    Journal Article
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    Research on Analyzing the Commercial Value of AI and Kwangya World View to SM Entertainment based on AESPA’s Musical Concept by Weng Huiyin

    Published 2024-01-01
    “…Although SM Entertainment already has famous idol groups such as NCT and Red Velvet, it still chooses to take the risk of building, Kwangya, a brand-new concept. …”
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    Article
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    Gender-based violence and depressive symptoms among female entertainment workers in Cambodia: A cross-sectional study by Sophearen Ith, Siyan Yi, Sovannary Tuot, Sokunthea Yem, Pheak Chhoun, Masamine Jimba, Akira Shibanuma

    Published 2022-01-01
    “…Female entertainment workers (FEWs) are at higher risk of gender-based violence (GBV) than the general population. …”
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    Article
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    WRITER BETWEEN POLITICS, MEDIA AND ENTERTAINMENT INDUSTRY. L. FEUCHTWANGER’S NOVEL “SUCCESS” AND THE CONCEPTION OF ARTIST IN THE “NEUE SACHLICHKEIT”

    Published 2019-02-01
    “…The problem of art as a means of influencing the recipient, its role in the fight against injustice, as well as the position of the artist in the context of the development of media and entertainment industry in the novel are no less important than social and political issues. …”
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    Article
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    Consumers’ Behavioral Trends in the Arts, Entertainment, and Recreation Sector amid a Global Pandemic: A Qualitative Study by Rachele Pretto, Arthur Huang, Jorge Ridderstaat, Efren de La Mora, Adam Haney

    Published 2023-04-01
    “…This study interviewed 22 US-based consumers about their spending experiences in the arts, entertainment, and recreation sectors, during the COVID-19 pandemic. …”
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    Article
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    Gender-based violence and depressive symptoms among female entertainment workers in Cambodia: A cross-sectional study. by Sophearen Ith, Siyan Yi, Sovannary Tuot, Sokunthea Yem, Pheak Chhoun, Masamine Jimba, Akira Shibanuma

    Published 2022-01-01
    “…Female entertainment workers (FEWs) are at higher risk of gender-based violence (GBV) than the general population. …”
    Get full text
    Article