Showing 1 - 16 results of 16 for search '"fighting game"', query time: 0.37s Refine Results
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    Intermidiality in a walk through the narrative in fighting games by Alisson Preto Souza, Lis Yana de Lima Martinez

    Published 2021-08-01
    “…The goal of this paper is to reflect upon media concepts along with narrative process in the video games, most of all, in the genre fighting games. To do this, firstly, a literary review over narrative and medias was approached, covering ideas about McLuhan (2013), Jenkins (2009), Todorov (2006) and Barthes (2011). …”
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    Audible Efforts: Gender and Battle Cries in Classic Arcade Fighting Games by Milena Droumeva

    Published 2019-12-01
    “…Based on participatory observations of gameplay (i.e., the research team engaging with the material by playing the games we study), close reading of gendered sonic presence, and a historical content analysis of three iconic arcade fighting games, this article reports on a notable trend: As games self-purportedly and in the eyes of the wider community improve the visual representation of female playable leads important aspects of the vocal representation of women has not only lagged behind but become more exaggeratedly gendered with higher-fidelity bigger-budget game productions. …”
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    Video Games and Stress: How Stress Appraisals and Game Content Affect Cardiovascular and Emotion Outcomes by Anne Marie Porter, Paula Goolkasian

    Published 2019-05-01
    “…Participants received challenge or threat appraisal instructions, and played a fighting game (Mortal Kombat) or a puzzle game (Tetris). …”
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    Article
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    Master Wars / Raja Adleina Marsya Raja Azman Shah by Raja Azman Shah, Raja Adleina Marsya

    Published 2018
    “…Master Wars is a 2D fighting game, which characters who are chefs that fights using their unique abilities and weapon to fight. …”
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    Book Section
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    Game “Wayang Fighter” pada Platform Android menggunakan Algoritma Basic Probability by Nyoman Adi Muliawan, A.A.K. Agung Cahyawan Wiranatha, Kadek Suar Wibawa

    Published 2015-12-01
    “…Game Wayang Fighter is a fighting game was adapted from story of Mahabharata. …”
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    Article
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    Les combats de coqs à Timor-Leste : un jeu d’argent institutionnalisable ? by Marie Redon

    Published 2015-07-01
    “…First, the article presents manu futu as a fighting game, with bets very codified. In a State both in building and emerging phase, then the analysis focus on the business sector aspect. …”
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    Article
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    HRLB⌃2: A Reinforcement Learning Based Framework for Believable Bots by Christian Arzate Cruz, Jorge Adolfo Ramirez Uresti

    Published 2018-12-01
    “…We evaluated the effectiveness of our framework in the domain of the 2D fighting game named <i>Street Fighter IV</i>. The results of our tests demonstrate that our bot behaves in a human-like manner.…”
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    Effect of Video Game on School Achievement in School Age Children in Erbil/City by Nazar Ramadhan Othman, Rozhan Tofiq Khedir, Gulala Kareem Azeez, Kaify Jamil Qadir

    Published 2021-11-01
    “…The study recommended the parent to limit the time of playing less than one hour daily, also limit the number and type of game especially fighting game and replaced with educational game.  …”
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    Espaços para o jogo no recreio escolar e a ocorrência de lutas a “brincar” by Junior Vagner Pereira da Silva

    Published 2008-08-01
    “…Beyond the activities developed, it could be seen that the fight games were the most used. It was concluded that the evaluated schools do not give  the desirable attention to the importance of the creation and disponibilization of proper places to games on the school breaktime, and the predominancy of the fight games is a consequence of this proper place lack.…”
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    Article
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    Gaming during the COVID-19 pandemic: Examining its effect on loneliness &amp; motivation, playing and gratification differences between competitive and recreational gamers by Jin Yang, Ruoxu Wang, Amy Cook, Rhema Fuller

    Published 2023-09-01
    “…In particular, multiplayer online battle arena (MOBA) and fighting games were more popular among competitive players as they were more skill demanding. …”
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    Article
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    From Zelda to Stanley by Hayley McCullough

    Published 2019-08-01
    “…It uses integrative complexity, a linguistic variable with an established research history, to compare the complexity of the writing in walking simulators to the writing in five mainstream video game genres (RPGs, shooters, action/adventure games, fighting games, and strategy games). Randomly sampling dialogue from 30 video games, a one-way ANOVA (analysis of variance) revealed no statistically significant linguistic differences between the genres. …”
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    Addictive Video Game Use: An Emerging Pediatric Problem? by Mariana Nogueira, Hugo Faria, Ana Vitorino, Filipe Glória Silva, Ana Serrão Neto

    Published 2019-03-01
    “…We found additional factors associated with being in the risk group: greater time of use; online, action and fighting games (p < 0.001). Children with risk behaviors showed a shorter sleep duration (p < 0.001). …”
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    Article