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First-Person Shooters: Immersion and Attention
Published 2011-07-01“… First-Person Shooter computer games are designed to be immersive experiences yet the phenomenon of immersion is little understood. …”
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Assessment of human expertise and movement kinematics in first-person shooter games
Published 2022-11-01“…We assessed the performance of professional-level players in Aim LabTM, a first-person shooter training and assessment game, with two target-shooting tasks. …”
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Perancangan PC Game First Person Shooter Menggunakan Unreal Development Kit
Published 2014-06-01Subjects: Get full text
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Reinforcement Learning as an Approach to Train Multiplayer First-Person Shooter Game Agents
Published 2024-03-01Subjects: Get full text
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Reinforcement Learning Applied to AI Bots in First-Person Shooters: A Systematic Review
Published 2023-06-01Subjects: Get full text
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Callouts as a coordinating device in a team-based networked first-person shooter game
Published 2024-01-01“…This study investigates the role of callouts as a vital communicative and coordinating practice in Counter-Strike: Global Offensive (CS:GO), a team-based networked first-person shooter (FPS) video game. Through callouts, players share relevant information regarding opponents’ locations and movements, contributing to a co-construction of a distributed knowledge of the game environment. …”
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Using Visual Guides to Reduce Virtual Reality Sickness in First-Person Shooter Games: Correlation Analysis
Published 2021-07-01“…A visual guide is a visual element (eg, a crosshair of first-person shooter [FPS]) that induces a user's gaze movement within the VR content while maintaining VR fidelity, whereas there are no studies on the correlation of visual guide with VR sickness. …”
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Using VizDoom Research Platform Scenarios for Benchmarking Reinforcement Learning Algorithms in First-Person Shooter Games
Published 2024-01-01“…Thus, this paper trains agents with different reinforcement learning algorithms that work fine in contradiction of human players and in-built agents by evaluating them in the first-person shooter (FPS) game Doom using the VizDoom platform. …”
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Reward system and temporal pole contributions to affective evaluation during a first person shooter video game
Published 2011-07-01“…</p> <p>Results</p> <p>Thirteen male German volunteers played a first-person shooter game (<it>Tactical Ops: Assault on Terror</it>) during fMRI measurement. …”
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Designing and Evaluating a Serious Game for Learning Artificial Intelligence Algorithms: SpAI War as a Case Study
Published 2023-05-01Subjects: Get full text
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KovaaK's aim trainer as a reliable metrics platform for assessing shooting proficiency in esports players: a pilot study
Published 2024-02-01Subjects: Get full text
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Always Already Monsters—<i>BioShock</i>’s (2007) ‘Splicers’ as Computational Others
Published 2019-11-01Subjects: Get full text
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Shooter biases and stereotypes among police and civilians
Published 2023-02-01Subjects: Get full text
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Mass(ively) Effect(ive): Emotional Connections, Choice, and Humanity
Published 2008-09-01“…A brief review of Bioware's successful sci-fi game Mass Effect, a combination first person shooter and role playing game.…”
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Jeux de voies et jeux de voix
Published 2023-12-01“…Then, a sound and semiopragmatic analysis of the first chapter of DE:LE explains how discursive strategies, aimed at subverting the first person shooter genre, are enacted by this game to signify its ludic proposition. …”
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Video Game Genre, Evolution and Innovation
Published 2009-10-01“…This model is tested through the history and analysis of the First-Person Shooter genre. This results in new insights for the question of genre in video games, as it is established that genre is rooted not in game mechanics, but in game aesthetics; that is, play-experiences that share a phenomenological and pragmatic quality, regardless of their technical implementation. …”
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Dijital Oyunlarda Müslüman Temsili
Published 2018-12-01“…Özellikle FPS (First Person Shooter: Nişan alma/Ateş Etme) oyunlarında mekân olarak Ortadoğu seçilmekte ve düşman açıkça Müslümanlar olarak belirlenmektedir. …”
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Game Theory and Game Mechanics Design
Published 2024-01-01“…The well-known game Rock-Paper-Scissors is a simple strategy game. FPS (First Person Shooter) game is a sort of video game that is a complex strategy game. …”
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Dijital Oyunlarda Müslüman Temsili
Published 2018-12-01“…Özellikle FPS (First Person Shooter: Nişan alma/Ateş Etme) oyunlarında mekân olarak Ortadoğu seçilmekte ve düşman açıkça Müslümanlar olarak belirlenmektedir. …”
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