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321
Serious Game for Children with Autism to Learn Vocabulary: An Experimental Evaluation
Published 2019“…In designing games for children with ASD, there is a need to consider components specifically from the perspectives of ASD and the generic components that can support from the theoretical, content, and game design aspects. In the absence of any existing framework to design games for children with ASD, this article first introduces a framework named serious game design framework (SGDF), constructed to provide support throughout the design process. …”
Article -
322
Abstract or realistic style: inclusive designing for student experience in educational games
Published 2020“…The both graphic style approaches have been obtained much attention and discussion in the game design ever since, especially the suitability and endurability aspect are disputed heatedly. …”
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323
Song of the skylark.
Published 2012“…As a project, it is a game design project, with the first level of the game made as a prototype/prologue to acoompany the actual design.…”
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Final Year Project (FYP) -
324
Integration of user's emotion and game experience into game interface design
Published 2019Book Section -
325
Game engine and authoring tool for near real-time pattern matching games on mobile platform
Published 2016“…User feedback focuses on the aspects of game design, user experience and interface as well as user acceptance.…”
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Final Year Project (FYP) -
326
Employing method for a method: design and evaluation of the proposed PDEduGame process method using design science research method
Published 2020“…Identifying the process of participatory design (PD) approach to cater for students' mutual needs in recognizing their educational game design aspirations for schools and higher education and applying their game knowledge to the educational game prototype setting, is very challenging. …”
Conference or Workshop Item -
327
Virtual-reality and intelligent hardware in Digital Twins
Published 2022-12-01Get full text
Article -
328
FOR THE WIN : How GAME THINKING Can Revolutionize Your Business /
Published 2012“…In their book, they reveal how game thinking--addressing problems like a game designer--can motivate employees and customers and create engaging experiences that can transform your business. …”
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329
Unlocking the potential of game-based learning for soft skills development: A comprehensive review
Published 2023-12-01“…This study aims to provide recommendations for game designers and educators to enhance GBL for soft skills development. …”
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330
Design of a Digital Game Intervention to Promote Socio-Emotional Skills and Prosocial Behavior in Children
Published 2021-09-01“…This paper contributes to our understanding of theory application in the design of digital game interventions focused on health and behavior change and provides much needed guidance on how theory and stakeholder input can be incorporated into a final game design.…”
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Article -
331
A Framework for Identifying the Proper Mechanics of Computer Games for Teaching Cognitive Topics
Published 2019-03-01“…The purpose of the present study was to develop a computer game design framework for learning a variety of cognitive topics and assessing its effectiveness in procedural learning. …”
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332
Games about LOVE and TRUST?: harnessing the power of metaphors for experience design
Published 2015“…In this paper we will tackle the question of how thinking about game design as metaphorical process can help game designers to systematically expand the experiential scope of videogames. …”
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Article -
333
Games about LOVE and TRUST?: harnessing the power of metaphors for experience design
Published 2015“…In this paper we will tackle the question of how thinking about game design as metaphorical process can help game designers to systematically expand the experiential scope of videogames. …”
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Article -
334
Oh no I'm toast! : mastering videogame secrets in theory and practice
Published 2009Get full text
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Thesis -
335
A game-based intervention for the reduction of statistical cognitive biases
Published 2014Get full text
Thesis -
336
Serious game for teaching a computing subject
Published 2015“…The ‘Game First’ approach proved to be a successful model of serious game design and the game created sufficient incentivisation by game play mechanics to aid in the study of the learning material. …”
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Final Year Project (FYP) -
337
An evaluation study on gamified online learning experiences and its acceptance among medical students
Published 2020“…Conclusions: The impact of this concept can be maximized by tailoring the game design to foster-positive learning attributes, behaviors, and outcomes in students. …”
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338
An investigation of affective embodied agents in an information literacy game
Published 2017“…Study I addressed the first research question, where Library Escape, an IL game that incorporated affective EAs was designed, based on pedagogical and game design principles. A PD approach was used in the IL game design. …”
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Thesis -
339
Tweetre: What role can technology play in contemporary theatre?
Published 2017-06-01“…Concurrent to this, this article will demonstrate the validity of using the principles of game design to consider the potentials offered by digital theatre and indicate possible avenues for future research.…”
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340
Simulating Dissociation: The Psychedelic Experience and Videogame Space
Published 2023-06-01“… In this essay, the author details their own original experiments with using the qualities of psychedelic experiences, specifically those brought on by the atypical psychedelic, salvia divinorum, to inform game design. It discusses the brief history of games designed with varying levels of influence from psychedelic drugs and culture. …”
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Article