Showing 361 - 380 results of 881 for search '"game design"', query time: 0.14s Refine Results
  1. 361

    What the Assassin's Guild Taught Me About Distributed Computing by Beal, Jacob

    Published 2006
    “…Distributed computing and live-action roleplaying share many of thesame fundamental problems, as live-action roleplaying games commonly include simulations carried out by their players.Games run by the MIT Assassin's Guild are particularly illustrative ofdistributed computing issues due to their large scope and highcomplexity.I discuss three distributed computing issues addressed by Assassin'sGuild game design---information hiding, error correction, andliveness/consistency tradeoffs---and the relevance of the solutionsused by game writers to current problems in distributed computing.…”
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  2. 362

    The game of lifelong learning by Domoney, A, Hambrook, K, Otazua, R, Hart, L

    Published 2022
    “…The poster will represent this through a game design, showing the journey a student could take through various types of course and the support they receive from the library at each stage.…”
    Conference item
  3. 363

    Designing for Learning and Play – The Smiley Model as a Framework by Charlotte Lærke Weitze

    Published 2016-06-01
    “…In a design-based research project, student game designers learned inside a gamified learning design while designing and implementing learning goals from curriculum into small digital games. …”
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    Article
  4. 364

    Student-Created Tabletop Foresight Games as Advocacy by Natalia Andrievskikh

    Published 2024-02-01
    “…This assignment asks first-year writing students to collaboratively create a tabletop game design that would expose players to possible future developments of climate change. …”
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    Article
  5. 365

    VR game by Ong, Rui Peng

    Published 2022
    “…This report discusses a VR game that is a first-person shooter castle defense. A game design document is written to flesh out its game mechanics and gameplay. …”
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    Final Year Project (FYP)
  6. 366

    Game engine programming by Liu, Deyang.

    Published 2011
    “…The game will also be used as a showcase game for GameFactory. Game design and technical design of the implemented game are documented in this report. …”
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    Final Year Project (FYP)
  7. 367

    Designing smart toys for the cognitive enrichment of elephants by French, Fiona, Mancini, Clara, Sharp, Helen

    Published 2014
    “…We explore the usefulness of applying conceptual frameworks from HCI and game design to the problem of developing species specific smart toys that promote natural behaviour and provide stimulation.…”
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    Conference or Workshop Item
  8. 368

    Understanding Senior Adults’ Needs, Preferences, and Experiences of Commercial Exergames for Health: Usability Study by Yu-Han Wang

    Published 2024-04-01
    “…The guidelines suggested in this study might be beneficial for game design, exercise training, and game technology adoption of exergames for older adults to improve health.…”
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    Article
  9. 369

    網路虛擬實境博物館之互動展示設計研究 Research of interactive Exhibition Design for the Web-based Virtual Reality Museum by E-shin Shen, Chaoyun Chaucer Liang

    Published 2000-03-01
    “…In addition to reviewing the related literature and excellent examples on lnternet, the researchers integrate game design ideas into the exhibit system in order to provide visitors more enjoyable experience. …”
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    Article
  10. 370

    When Video Games Tell Stories: A Model of Video Game Narrative Architectures by Marcello Arnaldo Picucci

    Published 2014-11-01
    “…In the present study a model is proposed offering a comprehensive categorization of video game narrative structures intended as the methods and techniques used by game designers and allowed by the medium to deliver the story content throughout the gameplay in collaboration with the players. …”
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    Article
  11. 371

    Comparative Research of Chinese and American Game Mechanism Design by Zhao Qingchuan, Wen Xiaojing

    Published 2023-01-01
    “…This article proposes that game mechanism is an important kernel of game design and has a crucial influence on the social significance of games. …”
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    Article
  12. 372

    Playing on life's terms by Elisa Wiik, Kati Alha

    Published 2023-12-01
    “…This complexity and fluidity of play should be the starting point of a game design that must be heard in the public and academic discourses around gaming. …”
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    Article
  13. 373

    Gamified.: a study of gamification in user experience design by Chang, Wilson Jon Yao

    Published 2023
    “…Specifically, I am exploring how designers can improve the user experience of any project they work on by implementing gamified concepts or game design theories without invoking unethical designs such as addictive practices or forceful engagement.…”
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    Final Year Project (FYP)
  14. 374

    Tess by Jin, Suhuan

    Published 2015
    “…The exploration of kinetic form is inclusive but not exclusive to window decor, other consideration include furniture design, game design and interactive display design.…”
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    Final Year Project (FYP)
  15. 375

    Celebrity morph game development by Iffri Husairi Ismail

    Published 2015
    “…This project hopes to integrate different functions and implement warping, cross dissolve and morphing technique in the morphing game design.…”
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    Final Year Project (FYP)
  16. 376

    Gamification : a look into the games elements that drive towards a meaningfull teaching and learning by Sanmugam, Mageswaran, Abdullah, Zaleha, Mohammed, Hasnah, Mohd. Zaid, Norasykin, Aris, Baharuddin

    Published 2014
    “…From this came the definition of gamification; which is the "use of game design elements in non-game contexts" (Deterding et al., 2011).…”
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    Conference or Workshop Item
  17. 377

    Parâmetros para a concepção e avaliação de jogos para reabilitação de pacientes vítimas de AVE by Pedro Cesar Pedreira Cataldi, Tiago Barros Pontes e Silva

    Published 2017-12-01
    “…Para tanto, são abordados conceitos referentes às áreas de reabilitação e game design, destacando-se alguns dos principais padrões utilizados por game designers. …”
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    Article
  18. 378

    Towards A More Balanced Approach to Addressing Game Adaptation Infringement in China by Deng Zhaoxia

    Published 2023-07-01
    “…This notion is strengthened by the exploration from the perspective of game design. Drawing on US judicial practice, this paper proposes a new three-step test to address game adaptation infringement in China. …”
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    Article
  19. 379

    Interests-in-motion in an informal, media-rich learning setting by Ty Hollett

    Published 2016-01-01
    “…STEM, music production, or game design). As such, mentors design youth-focused programs to serve those interests. …”
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    Article
  20. 380

    THE USE OF UNITY 3D IN A SERIOUS GAME DEDICATED TO DEVELOPMENT OF FIREARM HANDLING SKILLS by Lukasz DZIAK, Malgorzata PLECHAWSKA-WÓJCIK

    Published 2017-06-01
    “…The paper presents the model of the serious game designed to develop firearm handling skills. The game is dedicated to act as an educational tool. …”
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    Article