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A Long/Short-Term Memory Based Automated Testing Model to Quantitatively Evaluate Game Design
Published 2020-09-01“…There is no sufficient testing indicator to objectively evaluate the operability of different game designs. Many automated testing methodologies are proposed, but they adopt rule-based approaches and cannot provide quantitative analysis to statistically evaluate gameplay experience. …”
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164
"Giving Back" An Interview with Video Game Designer Ken Wong,by Frank Bosman and Alexander D. Ornella
Published 2023-05-01“…Ornellain August 2022, Ken Wong discusses the relationship between video game design,video game aesthetics, religious imagery, and cultural storytelling. …”
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165
Empathy in game design - Exploring a human-centric approach in designing engaging video game experiences
Published 2022-11-01“…The exploratory research encompassing of a semi-structured interview process with eight key questions relating to the respondent’s experience with empathy in games determined the advantages of planning and designing a game using a human-centric game design approach. The research determined that human-centric game design focusing on affective empathy provides a high possibility of a more engaging game experience that is strengthened by in-game narrative elements resulting in increased time spent in-game. …”
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Gamification: predicting the effectiveness of variety game design elements to intrinsically motivate users' energy conservation behaviour
Published 2019“…This research predicted the effectiveness of variety game design elements in enhancing the intrinsic motivation of users on energy conservation behaviour prior to its actual implementation to ensure cost-effective. …”
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Participatory design method to unfold educational game design issues: a systematic review of trends and outcome
Published 2019“…The selection incorporated all papers, which focused directly on the participatory design process contributing in educational game design and development. Overall, studies lacked a strong link between the participatory design processes evaluation and interpretation of game design elements effectiveness in each process. …”
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Conference or Workshop Item -
170
Development and Usability Testing of TurbeLab Serious Game: A Game for Executive Functions Development
Published 2023-08-01Subjects: Get full text
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171
Review of Everyone Counts: Could Participatory Budgeting Change Democracy by Josh Lerner (Ithaca, NY: Cornell University Press, 2014) and Making Democracy Fun: How Game Design Can Empower Citizens and Transform Politics by Josh Lerner (Cambridge, MA: MIT
Published 2015-05-01Subjects: Get full text
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172
Design and development of a puzzle platformer game
Published 2024Subjects: Get full text
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173
Acculturative game design with Latine communities: a bridging review on acculturative stress, behavior change, and serious games
Published 2023-10-01Subjects: Get full text
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174
SoundFields: A Virtual Reality Game Designed to Address Auditory Hypersensitivity in Individuals with Autism Spectrum Disorder
Published 2020-04-01“…This paper presents SoundFields, an interactive virtual reality game designed to address this area by integrating exposure based therapy techniques into game mechanics and delivering target auditory stimuli to the player rendered via binaural based spatial audio. …”
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Body mass index awareness using game-based learning in Malaysia: game design and initial user experiences
Published 2019Get full text
Conference or Workshop Item -
177
Breves Apontamentos sobre Autoria e Estilo em Videogames
Published 2024-04-01Subjects: Get full text
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178
Exploring and Evaluating Different Game Mechanics for Anti-Phishing Learning Games
Published 2022-09-01Subjects: Get full text
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179
A New Measure for Serious Games Evaluation: Gaming Educational Balanced (GEB) Model
Published 2022-11-01Subjects: Get full text
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180
Perancangan Game Kartu Interaktif Berbasis Android Menggunakan Augmented Reality
Published 2011-12-01Subjects: “…card game design, augmanted reality, Smartphone, Android…”
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