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Review: How to Be a Games User Researcher
Published 2022-05-01Subjects: “…games studies…”
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Literatura eletrônica Pop: o “visual novel” na terceira geração de “e-lit”
Published 2023-12-01Subjects: Get full text
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Reconfiguring Daoist Cultivation ina Video Game A Case Study of AMAZING CULTIVATION SIMULATOR
Published 2023-05-01Subjects: Get full text
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148
Um Novo Capítulo na Pesquisa em Esports? Mapeamento, Lacunas e os Primeiros Anos dos Esports Móveis na Academia
Published 2022-12-01Subjects: “…Game studies…”
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Braided Environments: A Call to Explore Rhetoric and Materiality Through Augmentative Technologies
Published 2018-12-01Subjects: Get full text
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Interplay between Media and Player Engagement: A Study of Media’s Effect on the World of Warcraft Gaming Experience
Published 2023-12-01Subjects: Get full text
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The Force Is Strong with This One (but Not That One): What Makes a Successful Star Wars Video Game Adaptation?
Published 2020-12-01Subjects: Get full text
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NETWORK COMPUTER GAMES IN THE EPOCH OF DIGITALIZATION: NEW THREATS OR POTENTIALS FOR IMPLEMENTING MEMORY POLICIES
Published 2019-09-01Subjects: Get full text
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From Walking Simulator to Reflective Simulator
Published 2019-08-01Subjects: “…Game design; player experience, reflective practice, walking simulator, game studies, design theory…”
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Towards a social-semiotic approach to visual analysis of two-dimensional games
Published 2022-09-01Subjects: Get full text
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Attack of the bric-a-brac, appropriation et créativité du joueur dans les jeux vidéo de type Make&Play
Published 2023-12-01Subjects: Get full text
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