Showing 1 - 20 results of 66 for search '"platform games"', query time: 0.64s Refine Results
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    Design and development of a puzzle platformer game by Xie, Shuohao

    Published 2024
    “…This report describes my journey in creating a 2.5D single-player platform game with my team. Our game is special because it combines puzzles that players must solve to move forward and proceed to next levels. …”
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    Final Year Project (FYP)
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    Computational Intelligence-based Entertaining Level Generation for Platform Games by Zahid Halim, Abdul Rauf Baig, Ghulam Abbas

    Published 2015-12-01
    “…The proposed metrics and the evolutionary process of generating games can be employed by any platform game for the purpose of automatic generation of interesting games provided an initial search space is given.…”
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    Article
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    Smell Phishy : A 2d Platform Game For Phishing Awareness by Ng, Man Teng

    Published 2023
    “…The objective of this project is to study the technology behind the implementation of a 2D platform game, to design and develop a 2D platform game for phishing awareness, and to evaluate the functionality of the developed 2D platform game for the phishing awareness. …”
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    Undergraduates Project Papers
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    Runner: A 2D platform game for physical health promotion by Camille El-Habr, Xavier Garcia, Pujana Paliyawan, Ruck Thawonmas

    Published 2019-07-01
    “…Runner is a 2D platform game designed to be used for conducting research studies on health promotion. …”
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    Article
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    Development of Novel Gamified Online Electrocardiogram Learning Platform (GaMED ECG@TM) by May Honey Ohn, Khin Maung Ohn, Shahril Yusof, Urban D’Souza, Zamhar Iswandono Awang Ismail, Issa Mchucha

    Published 2020
    “…An instructional design Analysis, design, development, implementation and Evaluation (ADDIE) model was followed in developing an online gamified learning platform GaMED ECG@TM. The GaMED ECG@TM platform incorporates a game-based technique as a strategy to deliver positive learning outcomes to students. …”
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    Conference or Workshop Item
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    How to Define a Genre: A Lacanian-marxist Case Study of the NES Platform Game by Nils Skare

    Published 2011-07-01
    “…This article’s purpose is to define the NES platform game as a specific genre through a materialist approach. …”
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    Article
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    Evaluating a Conceptual Model for Measuring Gaming Experience: A Case Study of Stranded Away Platformer Game by Luka Blašković, Alesandro Žužić, Tihomir Orehovački

    Published 2023-06-01
    “…They were requested to engage in the gameplay of the Stranded Away platformer game and subsequently respond to a post-use questionnaire. …”
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    Article
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