Showing 1 - 20 results of 4,214 for search '"puzzle"', query time: 0.07s Refine Results
  1. 1

    Puzzling Hybrid, Hybrid Puzzling by Robert C Kleinsasser

    Published 2018-07-01
    “…Readers will be enjoined to consider macro- and micro- issues where they can puzzle about the creation and development of vibrant (L2) hybrid (blended, connected, etc.) teaching, learning, and research agendas.…”
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    Article
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    Why the infinite decision puzzle is puzzling by Barrett, J, Arntzenius, F

    Published 2002
    “…Pulier (2000, Theory and Decision 49: 291) and Machina (2000, Theory and Decision 49: 293) seek to dissolve the Barrett-Amtzenius infinite decision puzzle (1999, Theory and Decision 46:101). The proposed dissolutions, however, are based on misunderstandings concerning how the puzzle works and the nature of supertasks more generally. …”
    Journal article
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    The puzzle book / by 329289 Lake, Anthony

    Published 1976
    Subjects: “…Puzzles…”
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    Puzzles and paradoxes / by O'Beirne, T. H.

    Published 1965
    Subjects:
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    The Puzzle of Revenge by Bill Powers

    Published 2022-05-01
    “…We pursue a multi-leveled phenomenological exploration of revenge. Revenge’s puzzle is to give an account of what exactly revenge accomplishes when it apparently cannot alter the past or remedy the initiating harm. …”
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    Article
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    DHD-puzzles by Sabine Beil

    Published 2020-04-01
    “…In this work triangular puzzles that are composed of unit triangles with labelled edges are considered. …”
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    Article
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    CRYPTOCURRENCIES’ PUZZLE by Cornelia POP, Ingrid-Emanuela COLONESCU

    Published 2021-06-01
    “… The present paper tries to bring a certain degree of clarity to the cryptocurrencies puzzle by discussing the existing definitions and some classifications identified by academic studies. …”
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    Article
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    Procedural Generation of Narrative Puzzles in Adventure Games: The Puzzle-Dice System by Thomson, Alec, Fernandez-Vara, Clara

    Published 2015
    “…This project tackles procedural generation of narrative puzzles found in adventure games. The challenge is not only generating the puzzles in games which traditionally only have one walkthrough, but also making the development process accessible to designers. …”
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