Showing 101 - 120 results of 137 for search '"sound design"', query time: 0.13s Refine Results
  1. 101

    Exploring the Impact of Ambient and Character Sounds on Player Experience in Video Games by Luise Haehn, Sabine J. Schlittmeier, Christian Böffel

    Published 2024-01-01
    “…Elaborate sound design, including background music, ambient sounds (sounds describing the game world), and character sounds (sounds generated by the character’s actions), plays a pivotal role in modern video games. …”
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    Article
  2. 102

    The Scale of Immersion: different audio-visual experiences exemplified by the 360° video Secret Detours by Reinhuber, Elke, Williams, Ross, Seide, Benjamin

    Published 2019
    “…Currently, we have developed a range of different versions in order to explore screening possibilities and adjusted not only the visual composition but as well the sound-design appropriately. We argue that the experience hugely varies, whether the work can be collectively viewed in a hemispherical dome, a cylindrical panorama, a panoramic LED video wall or by using VR glasses.…”
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    Conference Paper
  3. 103

    Sound Director in Modern Program Content of TV Channels by Ірина Гавран, Єлизавета Ніколайченко

    Published 2023-04-01
    “…But also due to the importance of television as a way of communication and a source of information, sound design on TV has prospects for development and improvement. …”
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    Article
  4. 104
  5. 105

    Study of Sound Perception Evaluation in Refrigeration Gases by Rafael David Rodríguez-Cantalejo, Francisco Vázquez-Serrano, Antonio J. Cubero-Atienza, María Dolores Redel-Macías

    Published 2023-02-01
    “…(1) Background: In the past, sound design was focused on the minimization of the emitted sound, understanding that the lower the sound, the better. …”
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    Article
  6. 106
  7. 107

    Evaluating the perception of virtual reality in historical sites by Alzubaidy Doaa M., Abdulmunem Al-Tameemi Osamah

    Published 2024-01-01
    “…The most important of which are visual realism, sound design, interaction, and accuracy. The visual realism index is one of the most important factors affecting perception. …”
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    Article
  8. 108

    Sample-level sound synthesis with recurrent neural networks and conceptors by Chris Kiefer

    Published 2019-07-01
    “…The techniques presented here represent an initial exploration of the sound synthesis potential of conceptors, demonstrating possible creative applications in sound design; future possibilities and research questions are outlined.…”
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    Article
  9. 109

    What do we mean with sound semantics, exactly? A survey of taxonomies and ontologies of everyday sounds by Bruno L. Giordano, Ricardo de Miranda Azevedo, Yenisel Plasencia-Calaña, Elia Formisano, Elia Formisano, Michel Dumontier, Michel Dumontier

    Published 2022-09-01
    “…Taxonomies and ontologies for the characterization of everyday sounds have been developed in several research fields, including auditory cognition, soundscape research, artificial hearing, sound design, and medicine. Here, we surveyed 36 of such knowledge organization systems, which we identified through a systematic literature search. …”
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    Article
  10. 110

    Cross-modal perception of noise-in-music : audiences generate spiky shapes in response to auditory roughness in a novel electroacoustic concert setting by Liew, Kongmeng, Lindborg, PerMagnus, Rodrigues, Ruth, Styles, Suzy J.

    Published 2018
    “…These sounds were then embedded as musical drones within the overall sound design of a multimedia performance with live musicians, Audience members listened to these sounds, and collectively voted to create the shape of a visual graphic, presented as part of the audio–visual performance. …”
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    Journal Article
  11. 111

    Unlocking the Potential: A Comprehensive Evaluation of Augmented Reality and Virtual Reality in Education by Mohammed A. M. AlGerafi, Yueliang Zhou, Mohamed Oubibi, Tommy Tanu Wijaya

    Published 2023-09-01
    “…The recommendations prioritize a pedagogically sound design, educator training, and accessibility consideration to ensure equitable access for all learners. …”
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    Article
  12. 112
  13. 113

    Analyzing the Influence of Neuromarketing Components on the Behavior of Consumers of a Tourism Product by Yevtushenko Olena V., Нaponenko Hanna I., Shamara Irina M.

    Published 2022-11-01
    “…There are four main types of neuromarketing: aroma marketing, atmosphere marketing, sensory marketing, and sound design. Sensory marketing is the most effective tool for influencing the human subconscious with the help of color and images. …”
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    Article
  14. 114
  15. 115

    Climate data sonification and visualization: An analysis of topics, aesthetics, and characteristics in 32 recent projects by PerMagnus Lindborg, Sara Lenzi, Manni Chen

    Published 2023-01-01
    “…Our approach is informed by the ongoing discussion in sound design and auditory perception research communities on the relationship between sonification and EAM. …”
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    Article
  16. 116
  17. 117

    Creating a Sustainable Future Through the Integration of Management, Design, and Technology by Nyoman Suwartha, Mohammed Ali Berawi, Isti Surjandari, T. Yuri M. Zagloel, Eko Adi Setiawan, Paramita Atmodiwiryo, Yandi Andri Yatmo

    Published 2018-12-01
    “…In summary, the main idea of integrating the triple helix is to enhance the production of research at universities that is based on the most critical demands or market needs, accelerated and supported by relevant industries, and ultimately implemented by governments as a favorable policy.In order to achieve sustainable development (environmental, social, and economic equity), three basic elements—management, design, and technology—are very important and play significant roles. Environmentally sound design (i.e., green building for sustainable building construction) is a must and is becoming a principle criterion for new building construction projects. …”
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    Article
  18. 118

    CMS.876 History of Media and Technology: Sound, the Minority Report -- Radical Music of the Past 100 Years, Spring 2006 by Coleman, Beth

    Published 2022
    “…It engages music scholarship, cultural criticism, studio production, and multi-media development, such as recent software, sound design for film and games, and sound installation. …”
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  19. 119

    Vanilla cream project book by Wu, Joanna, Ng, Renee, Kyaw, Shoon Le Yee, Wong, Ryan Jun Kit, Ong, Linnet Kar-Lin, Ang, Lydia Yuen Ting, Teo, Chuan Chee

    Published 2022
    “…This project book is a documentation of the process taken to create the narrative short film "Vanilla Cream", from the perspectives of the Writer/Director, Producer, 1st Assistant Director, Cinematographer, Production Designer, Sound Designer and Editor.…”
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    Final Year Project (FYP)
  20. 120

    Tales of the chugawagas. by Tan, Anne Lurong.

    Published 2011
    “…The following report is a detailed analysis of the process of making the 'Tales of the Chugawagas', from the viewpoint of a student who is predominantly working as a character animator and sound designer. In this report, there will be a breakdown of the work-in-progress, challenges faced and critical lessons learnt through the production of this project.…”
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    Final Year Project (FYP)