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101
Exploring the Impact of Ambient and Character Sounds on Player Experience in Video Games
Published 2024-01-01“…Elaborate sound design, including background music, ambient sounds (sounds describing the game world), and character sounds (sounds generated by the character’s actions), plays a pivotal role in modern video games. …”
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102
The Scale of Immersion: different audio-visual experiences exemplified by the 360° video Secret Detours
Published 2019“…Currently, we have developed a range of different versions in order to explore screening possibilities and adjusted not only the visual composition but as well the sound-design appropriately. We argue that the experience hugely varies, whether the work can be collectively viewed in a hemispherical dome, a cylindrical panorama, a panoramic LED video wall or by using VR glasses.…”
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Conference Paper -
103
Sound Director in Modern Program Content of TV Channels
Published 2023-04-01“…But also due to the importance of television as a way of communication and a source of information, sound design on TV has prospects for development and improvement. …”
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104
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105
Study of Sound Perception Evaluation in Refrigeration Gases
Published 2023-02-01“…(1) Background: In the past, sound design was focused on the minimization of the emitted sound, understanding that the lower the sound, the better. …”
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106
Sound quality design of consumer electronics based on requirement analysis considering use case (Design information management using multidomain matrix)
Published 2018-03-01“…The method was applied to camera shutter sound design and shows its effectiveness.…”
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107
Evaluating the perception of virtual reality in historical sites
Published 2024-01-01“…The most important of which are visual realism, sound design, interaction, and accuracy. The visual realism index is one of the most important factors affecting perception. …”
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108
Sample-level sound synthesis with recurrent neural networks and conceptors
Published 2019-07-01“…The techniques presented here represent an initial exploration of the sound synthesis potential of conceptors, demonstrating possible creative applications in sound design; future possibilities and research questions are outlined.…”
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109
What do we mean with sound semantics, exactly? A survey of taxonomies and ontologies of everyday sounds
Published 2022-09-01“…Taxonomies and ontologies for the characterization of everyday sounds have been developed in several research fields, including auditory cognition, soundscape research, artificial hearing, sound design, and medicine. Here, we surveyed 36 of such knowledge organization systems, which we identified through a systematic literature search. …”
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110
Cross-modal perception of noise-in-music : audiences generate spiky shapes in response to auditory roughness in a novel electroacoustic concert setting
Published 2018“…These sounds were then embedded as musical drones within the overall sound design of a multimedia performance with live musicians, Audience members listened to these sounds, and collectively voted to create the shape of a visual graphic, presented as part of the audio–visual performance. …”
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Journal Article -
111
Unlocking the Potential: A Comprehensive Evaluation of Augmented Reality and Virtual Reality in Education
Published 2023-09-01“…The recommendations prioritize a pedagogically sound design, educator training, and accessibility consideration to ensure equitable access for all learners. …”
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112
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113
Analyzing the Influence of Neuromarketing Components on the Behavior of Consumers of a Tourism Product
Published 2022-11-01“…There are four main types of neuromarketing: aroma marketing, atmosphere marketing, sensory marketing, and sound design. Sensory marketing is the most effective tool for influencing the human subconscious with the help of color and images. …”
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114
Multi-modal reinforcement learning with videogame audio to learn sonic features
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Thesis -
115
Climate data sonification and visualization: An analysis of topics, aesthetics, and characteristics in 32 recent projects
Published 2023-01-01“…Our approach is informed by the ongoing discussion in sound design and auditory perception research communities on the relationship between sonification and EAM. …”
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116
Handbook of Research on Integrating ICTs in STEAM Education /
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software, multimedia -
117
Creating a Sustainable Future Through the Integration of Management, Design, and Technology
Published 2018-12-01“…In summary, the main idea of integrating the triple helix is to enhance the production of research at universities that is based on the most critical demands or market needs, accelerated and supported by relevant industries, and ultimately implemented by governments as a favorable policy.In order to achieve sustainable development (environmental, social, and economic equity), three basic elements—management, design, and technology—are very important and play significant roles. Environmentally sound design (i.e., green building for sustainable building construction) is a must and is becoming a principle criterion for new building construction projects. …”
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118
CMS.876 History of Media and Technology: Sound, the Minority Report -- Radical Music of the Past 100 Years, Spring 2006
Published 2022“…It engages music scholarship, cultural criticism, studio production, and multi-media development, such as recent software, sound design for film and games, and sound installation. …”
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119
Vanilla cream project book
Published 2022“…This project book is a documentation of the process taken to create the narrative short film "Vanilla Cream", from the perspectives of the Writer/Director, Producer, 1st Assistant Director, Cinematographer, Production Designer, Sound Designer and Editor.…”
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Final Year Project (FYP) -
120
Tales of the chugawagas.
Published 2011“…The following report is a detailed analysis of the process of making the 'Tales of the Chugawagas', from the viewpoint of a student who is predominantly working as a character animator and sound designer. In this report, there will be a breakdown of the work-in-progress, challenges faced and critical lessons learnt through the production of this project.…”
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Final Year Project (FYP)