Showing 1,661 - 1,680 results of 2,064 for search '"toys"', query time: 0.08s Refine Results
  1. 1661
  2. 1662

    DAMPAK PENGGUNAAN GADGET TERHADAP PERKEMBANGAN NILAI AGAMA DAN MORAL ANAK USIA DINI DI TK ISLAM BAKTI 53 TANJUNG HARAPAN PULAU MAINAN DHARMASRAYA by Deby Habja Musdalifa, Ahmad Lahmi, Rahmi Rahmi

    Published 2022-08-01
    “…The results of the research obtained are: first, the use of gadgets in early childhood at TK Islam Bakti 53 Tanjung Harapan Dharmasraya Toy Island which consists of class A group 6 children and class B group 18 children, namely the duration of use of early childhood gadgets, namely 1 to 4 hours / day. with content that is often accessed, including youtube, tiktok, mobile lagend, freefire, toca kichen, etc.Second, the use of gadgets in early childhood has a negative impact, namely in the form of low achievement of indicators of the development of early childhood religious values as stated in Permendikbud No. 146 of 2014, especially in the 5th indicator, namely carrying out worship. …”
    Get full text
    Article
  3. 1663

    Quantum reference frames: derivation of perspective-dependent descriptions via a perspective-neutral structure by Viktor Zelezny

    Published 2023-08-01
    “…Working with a translational-invariant toy model of three free particles, we discover that the introduction of relative coordinates leads to a Hamiltonian structure with two non-commuting constraints. …”
    Get full text
    Article
  4. 1664

    Risk Factors for Patellar Luxation in Dogs in the Philippines by Rey Barcenas Oronan, Camille Sophia Nacion, Matthew Benedict Calibo

    Published 2023-09-01
    “…The Pomeranian was the most common breed for patellar luxation, followed by the mixed breed Shih Tzu, Toy Poodle, and Chihuahua. Mixed breeds are 0.39 times less likely, and dogs fed with dry dog food are 0.51 times less likely to develop the condition. …”
    Get full text
    Article
  5. 1665
  6. 1666

    Bridging Digital and Physical Educational Games Using RFID/NFC Technologies by Orazio Miglino, Andrea Di Ferdinando, Raffaele Di Fuccio, Angelo Rega, Carlo Ricci

    Published 2014-09-01
    “…We present three different applications and prototypes: a) Block-Magic, it is an educational games based on well-known Logic Blocks material in the framework of an European project (I); b) Walden PECS Communicator (II) a platform based on Picture Exchange Communication System (PECS) a worldwide methodology to enhance communication skills in autistic persons; c) WandBot (III, IV), a learning environment that combines toy robots, RFID-technology and serious games for scientific dissemination in science centres…”
    Get full text
    Article
  7. 1667

    Percepciones de los niños y niñas sobre la experiencia de juego y el aprendizaje con Nintendo Labo: múltiples experiencias de “hacer y jugar” by John Cano, Megan Chow

    Published 2024-01-01
    “… Este artículo explora las percepciones de niños y niñas que tuvieron la oportunidad de explorar las fases de “Hacer” y “Jugar” del Kit de variedad “Toy-Con 01” del Nintendo Labo. A través de aspectos claves como el involucramiento/compromiso estudiantil, la utilización del conocimiento y la adquisición de nuevos conceptos (Gee, 2008), este artículo amplía la comprensión general de cómo los videojuegos pueden generar un aprendizaje activo. …”
    Get full text
    Article
  8. 1668
  9. 1669
  10. 1670

    Action experience, more than observation, influences mu rhythm desynchronization. by Erin N Cannon, Kathryn H Yoo, Ross E Vanderwert, Pier F Ferrari, Amanda L Woodward, Nathan A Fox

    Published 2014-01-01
    “…To test our hypothesis, we collected EEG from adult participants during the observation of a relatively novel action: an experimenter used a claw-like tool to pick up a toy. Prior to EEG collection, we trained one group of adults to perform this action with the tool (performers). …”
    Get full text
    Article
  11. 1671

    Towards Early Dark Energy in string theory by Evan McDonough, Marco Scalisi

    Published 2023-10-01
    “…Second, we construct a simple supergravity toy model using only minimal ingredients. Already at this level, we can understand the origin of the harmonics of the EDE scalar potential in terms of a delicate balance of the leading terms from separate non-perturbative effects. …”
    Get full text
    Article
  12. 1672

    Case report: Autonomic and endocrine response in the process of brain death in a child with hypoxic-ischemic brain injury by Kenichiro Hayashi, Kaname Uchida, Hidehito Ota, Hiroyuki Tanaka, Mieko Maezawa, Hikoro Matsui

    Published 2022-07-01
    “…This case report presents a detailed evaluation of the autonomic nervous system and endocrine function during the transition to brain death in infantile hypoxic-ischemic brain injury by analyzing the heart rate variability and endocrine status.Case PresentationA 1-year-old previously healthy boy went into cardiac arrest after choking on a toy at home. Although spontaneous circulation returned 60 min after cardiopulmonary resuscitation, no cerebral activity or brainstem reflexes were observed after 18 hospital days. …”
    Get full text
    Article
  13. 1673

    Exploring student reasoning in statistical mechanics: Identifying challenges in problem-solving groups by Ebba Koerfer, Bor Gregorcic

    Published 2024-02-01
    “…Finally, we suggest that teachers should spend time engaging students in a conceptual discussion of the central ideas of statistical mechanics, motivating the choice and pointing out limitations of commonly used toy models, and linking course content to real-world phenomena.…”
    Get full text
    Article
  14. 1674

    The Great Silence: The Science and Philosophy of Fermi’s Paradox by Milan M. Ćirković by Damien Broderick

    Published 2019-12-01
    “…asked Nobelist Enrico Fermi in 1950, lunching with colleagues, toying with the mid-century hysteria over flying saucers. …”
    Get full text
    Article
  15. 1675

    Bandwidth sharing networks with multiscale traffic by Mathieu Feuillet, Matthieu Jonckheere, Balakrishna Prabhu

    Published 2015-03-01
    “…We illustrate these results on several toy examples and we finally build a penalization rule using these results for a network integrating streaming and surging elastic traffic.…”
    Get full text
    Article
  16. 1676
  17. 1677
  18. 1678
  19. 1679

    Cammy the bunny. by Ng, Zhenhui.

    Published 2013
    “…On top of typical 5-inch tablets on the market like the LeapFrog and Innopad, Cammy provides calming capabilities (sensory overload) and added features suited for children with ASD. More than just a toy, it is a companion for children through their growing years. …”
    Get full text
    Final Year Project (FYP)
  20. 1680

    New technologies in STATINA touch interface by Ding, Tingying

    Published 2013
    “…The user can play the game with instrument of toy gun. The game has been developed using a 2D game engine, integrated with a physical engine to provide force stimulation. …”
    Get full text
    Final Year Project (FYP)