Showing 201 - 220 results of 444 for search '"video game"', query time: 0.05s Refine Results
  1. 201

    Design and implementation of a 2D exploration role playing game (A) by Yao, Yifan

    Published 2022
    “…The video game production industry has been developing rapidly in recent years. …”
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    Final Year Project (FYP)
  2. 202

    3D sound: A soundwalk of Singapore by Tan, Sihua

    Published 2014
    “…Over the past many years, it has been found in video-game style, video arts and music as to make the audience get closer to the real world. …”
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    Final Year Project (FYP)
  3. 203

    An intensive longitudinal dataset of in-game player behaviour and well-being in PowerWash Simulator by Vuorre, M, Magnusson, K, Johannes, N, Butlin, J, Przybylski, AK

    Published 2023
    “…The potential impacts that video games might have on players’ well-being are under increased scrutiny but poorly understood empirically. …”
    Journal article
  4. 204

    Time spent playing two online shooters has no measurable effect on aggressive affect by Johannes, N, Vuorre, M, Magnusson, K, Przybylski, AK

    Published 2022
    “…We analyzed objective in-game behavior, provided by video game companies, in 2,580 players over six weeks. …”
    Journal article
  5. 205

    CSGO: a game-inspired metaheuristic algorithm for global optimization by Rahman, Tuan A. Z., Md Rezali, Khairil Anas, As'arry, Azizan

    Published 2023
    “…This paper presents a video game-inspired meta-heuristic algorithm and its performance evaluation. …”
    Conference or Workshop Item
  6. 206

    The effectiveness of a shortterm low-intensity walking intervention on lipid profile in obese adolescents by McManus, A.M.

    Published 2010
    “…The purpose of this study was to determine whether a short-term low-intensity interactive video-game treadmill walking programme, without dietary manipulation, was effective in altering !…”
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    Monograph
  7. 207

    Educational Multiplayer Game For Encourage Communication During Covid-19 by Lee, Zi Xuan

    Published 2023
    “…Hence, the objectives of this project is design and develop a video game that can help people encourage communication skill. …”
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    Undergraduates Project Papers
  8. 208
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  10. 210

    Tetris is NP-hard even with O (1) Rows or Columns by Asif, Sualeh, Coulombe, Michael, Demaine, Erik D, Demaine, Martin L, Hesterberg, Adam, Lynch, Jayson, Singhal, Mihir

    Published 2022
    “…We prove that the classic falling-block video game Tetris (both survival and board clearing) remains NP-complete even when restricted to 8 columns, or to 4 rows, settling open problems posed over 15 years ago. …”
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    Article
  11. 211
  12. 212

    Classic Nintendo Games Are (Computationally) Hard by Aloupis, Greg, Demaine, Erik D., Guo, Alan, Viglietta, Giovanni

    Published 2015
    “…We prove NP-hardness results for five of Nintendo’s largest video game franchises: Mario, Donkey Kong, Legend of Zelda, Metroid, and Pokemon. …”
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    Article
  13. 213

    Design and develop a game for young students to learn essential programming skills: KodeFlo by Lee, Jia Wei

    Published 2022
    “…This project aims to create a video game, named KodeFlo, that helps upper primary and lower secondary school students in learning programming concepts. …”
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    Final Year Project (FYP)
  14. 214

    Queer/ing transmediations: form, function, futurity by Lim, Kai Tjoon

    Published 2022
    “…Using a transmediative approach to queering, the dissertation examines three different primary sources that are by no means constrained by their categorisations: a novel, Bernardine Evaristo’s Girl, Woman, Other; a graphic narrative, Alison Bechdel’s Fun Home; and a video game, Hideo Kojima’s Death Stranding. As a verb, queerness queers its own binaries by enacting transdisciplinary movements which transgress the partitions that have hitherto cemented disciplinary divides. …”
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    Thesis-Master by Research
  15. 215

    GGWP (Good Game, Well Played): friend or foe? Exploring social relationships in multiplayer online games by Lim, Zi Qing, Qistina Fikriyah Binte Roslan

    Published 2023
    “…Multiplayer online games (MOGs) are a popular video game genre that facilitates social interactions, both negative and positive. …”
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    Final Year Project (FYP)
  16. 216

    Face on, face off : alternative depictions of humanity and monstrosity in silent hill 2 and amnesia : the dark descent by Ong, Sher Li

    Published 2014
    “…However, this paper contends that through alternative game mechanics and game design in a video game like Silent Hill 2, the aforementioned assumptions about humans and monsters can be problematized. …”
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    Final Year Project (FYP)
  17. 217

    Magnocellular based visual motion training improves reading in Persian by Ebrahimi, L, Pouretemad, H, Khatibi, A, Stein, J

    Published 2019
    “…During the same period, the control group played a video game with the help of a practitioner. All measures were made just prior to the training and were repeated at the 6th, 12th training session and one month later. …”
    Journal article
  18. 218

    OrangeCode : Website to learn coding via gaming by Nasrul Arif, Zakria

    Published 2019
    “…Youths spend their day with video games whenever they have a free time. Therefore, the strategy is to convert knowledge concepts into video games so that the youths can learn while playing them. …”
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    Undergraduates Project Papers
  19. 219

    Mario Kart Is Hard by Waingarten, Erik, Bosboom, Jeffrey William, Demaine, Erik D, Hesterberg, Adam Classen, Lynch, Jayson R.

    Published 2017
    “…Nintendo’s Mario Kart is perhaps the most popular racing video game franchise. Players race alone or against opponents to finish in the fastest time possible. …”
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    Article
  20. 220