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Fortune run: a mobile game showcasing cultural celebration in Malaysia
Published 2018Subjects: “…GV1469.15 - 1469.62 Computer games. Video games. Fantasy games…”
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122
CMS.100 Introduction to Media Studies, Fall 2010
Published 2010Subjects: Get full text
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123
CMS.998 / CMS.600 Videogame Theory and Analysis, Fall 2006
Published 2023Subjects: Get full text
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CMS.600 / CMS.998 Videogame Theory and Analysis, Fall 2007
Published 2023Subjects: Get full text
Learning Object -
126
21W.765J / 21L.489J / CMS.845J Interactive and Non-Linear Narrative: Theory and Practice, Spring 2006
Published 2023Subjects: Get full text
Learning Object -
127
A world of hurt : representations of suffering in the "Silent Hill" franchise
Published 2018“…The conversation surrounding violence in video games has always focused on the morality of violence in video games. …”
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Relationship between emotional regulation, friendship quality and media violence exposure and aggressive behaviour among primary school children in Selangor
Published 2013“…The study also found that video game violence exposure and TV programme violence exposure were positively correlate with aggressive behaviour among children. …”
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Thesis -
130
Harmful compared to what? The problem of gaming and ambiguous causal questions
Published 2024“…Results: Not only does exposure to video games encompass multiple different factors, but also not playing video games is equally ambiguous. …”
Journal article -
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New game
Published 2020“…Our film is about a video game addict will be running away from monsters that chases him down. …”
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Final Year Project (FYP) -
132
Learning automatons in a game engine
Published 2012“…The main objective of this report is to highlight the application of artificial intelligence techniques to a specific video game. The report discusses the process of developing a video game to use for testing new paradigms in artificial intelligence. …”
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Final Year Project (FYP) -
133
Identifying and overcoming performance bottlenecks in modern console hardware
Published 2015“…The new generation of video game consoles (Microsoft Xbox 360 and Sony Playstation 3) provides an unprecedented increase in processing power over its predecessors. …”
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Thesis -
134
Design and development of a third-person futuristic adventure game (B)
Published 2018“…This report looks into the developmental process of a video game. Before development, the elements that motivate video game play were identified: high-quality graphics, interesting game mechanics and compelling narratives. …”
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Final Year Project (FYP) -
135
Gaming Like a State: Historical Strategy Game Victoria and "Keyboard Politics" in China
Published 2023“…Specifically, the study focuses on Victoria, a video game that allows one to "game like a state" in its simulation of the long-nineteenth-century global history. …”
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Thesis -
136
Three dimensional motion capture data compression
Published 2014“…Motion capture(Mocap) is the technique of recording patterns of movement digitally for the purpose of film making and video gaming and one of the immense factor to produce the best video game and film possible is to produce a rich quality of the motion captured. …”
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Final Year Project (FYP) -
137
KARAKTERISTIK BRAND COMMUNITY DAN IMPLIKASINYA PADA LOYALITAS: STUDI KASUS ATAS KOMUNITAS XBOX DAN PLAYSTATION VGI INDONESIA
Published 2011“…The tight of competitive market lately make video game company must protect their consumer loyalty. …”
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Quadrasense : immersive UAV-based cross-reality environmental sensor networks
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Thesis -
139
The position of game localization training within academic translation teaching
Published 2016“…The video game industry which originated in 1960s is now an important entertainment industry mostly thanks to the digital revolution, especially as of 2000s. …”
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Article -
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Easy to use and incredibly difficult: on the mythical border between interface and gameplay
Published 2015“…In video game literature and video game reviews, video games are often divided into two distinct parts: interface and gameplay. …”
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Article