Showing 141 - 160 results of 444 for search '"video game"', query time: 0.05s Refine Results
  1. 141

    Artistic conundrums in the age of the virtual, the artificial and the non-fungible by Scarso, Jacek Ludwig

    Published 2023
    “…This article, contributing to the exhibition catalogue for Malta Art & Design Week 2023 (MAD2023), is a response to the exhibition theme, which explores the dialogue between digital media and contemporary art practices, using the notion of video game as provocation. In the article, Jacek Ludwig Scarso looks at how forms such as virtual reality (VR), artificial intelligence (AI) and non-fungible tokens (NFT) are shaping the contemporary art world, both in terms of creative strategies employed, as well as in the broader economy of cultural production, the art market and its ideological implications. …”
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    Book Section
  2. 142
  3. 143

    The story of us. by Ooi, Samantha Chen Na.

    Published 2013
    “…Hence, my project was to create a 2-dimensional video game, conveying the visuals that were my primary inspiration, as well as allowing interactivity for players of the story. …”
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    Final Year Project (FYP)
  4. 144

    Game dependency and aggressive behavior among form two and form four students in Kuala Lumpur by Lew, M.T., Palaniappan, A.K.

    Published 2008
    “…Subsequently, focus group interview was employed to probe further the video game issues from a group of heavy users who were identified from their video game habits. …”
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    Conference or Workshop Item
  5. 145

    Light chaser by Guo, Zhenyu

    Published 2021
    “…“Light Chaser” is a visual development and concept art project for a proposed video game, including character designs and illustrations. …”
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    Final Year Project (FYP)
  6. 146

    Tempest by Yip, Jin Sheng

    Published 2023
    “…Our goal is to do visual development and asset creation based on the universe of the Darkover series for a potential video game title, while exploring the rich culture and diversity of Asia.…”
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    Final Year Project (FYP)
  7. 147
  8. 148

    Gold Farming by Lehdonvirta, V

    Published 2017
    “…‘Gold farmers’ are companies and workers who earn income by harvesting virtual currencies and items in online video games and selling them on to other players for real money. …”
    Book section
  9. 149

    Online Learning and Optimization for Revenue Management Problems with Add-on Discounts by Simchi-Levi, David, Sun, Rui, Zhang, Huanan

    Published 2023
    “…The problem is motivated by the practice in the video game industry by which a retailer offers discounts on selected supportive products (e.g., video games) to customers who have also purchased the core products (e.g., video game consoles). …”
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    Article
  10. 150

    Challenging local realism with human choices by Big Bell Test Collaboration

    Published 2018
    “…We recruited about 100,000 human participants to play an online video game that incentivizes fast, sustained input of unpredictable selections and illustrates Bell-test methodology9. …”
    Journal article
  11. 151

    Black myth: Wukong and China's soft power expansion by Tang, Meng Kit

    Published 2025
    “…It exemplifies how video games can serve as effective tools for cultural diplomacy, signalling a shift in China’s soft power strategy.…”
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    Commentary
  12. 152

    A week in the life. by Tan, Timothy Jiat Meng.

    Published 2012
    “…“A Week in the Life” is a video game about the migrant construction workers in Singapore. …”
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    Final Year Project (FYP)
  13. 153

    Vista by Tjoa, Evimarisa

    Published 2016
    “…It is a combination of traditional art (painting), computer graphics and also art of sound in the form of digital art (video game).…”
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    Final Year Project (FYP)
  14. 154

    Lynn by Chong, Clara Qiao Lin

    Published 2018
    “…Design/Methodology/Approach: Through using interactive mediums like a video game to tell a story. Findings: It is possible to tell a story more than through words however words makes it much more easier to tell a story with more details. …”
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    Final Year Project (FYP)
  15. 155

    InSight : a touch of imagination by Peng, Cheng

    Published 2017
    “…InSight is a third-person video game that follows the story of Sam, a young boy whose school bag is stolen by bullies in his school. …”
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    Final Year Project (FYP)
  16. 156

    Building 'Game worlds' : a study for the artist through theories of art & visual perception by Lee, Jolly Yu See

    Published 2017
    “…Video games are playable journeys that occur through time. …”
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    Thesis
  17. 157

    Developing Artificial Intelligence for Noncooperative Space Operations Using Kerbal Space Program

    Published 2023
    “…Solving nascent problems in this domain — such as avoiding collision with debris or servicing malfunctioning satellites — requires more than just knowledge of orbital mechanics and spacecraft control. In the popular video game Kerbal Space Program (KSP), a team at the Laboratory saw a sophisticated multi-physics simulator capable of modeling all aspects of the aerospace domain. …”
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    Article
  18. 158

    Buddy buddy - bringing casual and hardcore gamers together. by Chen, Weiwen.

    Published 2012
    “…The project began with an interest in the feasibility of creating a video game that can cater to both the casual and hardcore gamers. …”
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    Final Year Project (FYP)
  19. 159

    The Sentimental Mood of All-Star Baseball 2004 by Stein, Abraham

    Published 2015
    “…All Star Baseball 2004 is a baseball video game made for fans of the sport. It references the rich history that surrounds American baseball, and the grand cultural context that informs the sport. …”
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    Article
  20. 160

    Bejewel your mind : effect of puzzle games on cognition by Bai, Xuechen

    Published 2010
    “…Results from past research have shown action video game experience enhances visual attention and visuospatial resolution. …”
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    Final Year Project (FYP)