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Automating commercial video game development using computational intelligence
Published 2011Get full text
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The everyday lives of video game developers: Experimentally understanding underlying systems/structures
Published 2009-03-01Subjects: Get full text
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Market-to-Book Ratio and Creative Industries– Example of Polish Video Games Developers
Published 2019-06-01“…There are many reasons for which a growing interest in research and analysis of video game developers is observed. First, it results from attractive high rates of return on investment in this sector. …”
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Game Development Topics: A Tag-Based Investigation on Game Development Stack Exchange
Published 2022-10-01Subjects: “…video-game development…”
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Design and development of a puzzle platformer game (A)
Published 2024Subjects: Get full text
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Regulation of Video Gaming Loot Boxes: Lessons for South Africa from Abroad
Published 2023-05-01Subjects: Get full text
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7
Relacje społeczne kadry zarządzającej oraz pracowników kreatywnych w kontekście tworzenia wartości
Published 2016-12-01Subjects: Get full text
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MANAJEMEN MEDIA DALAM INDUSTRI VIDEO GAME (Studi Kasus Manajemen Media Studio Developer Agate Jogja dalam Persaingan Industri Video Game)
Published 2014“…Most Indonesian video game developer studio enters this industry independently, which is with limited resources. …”
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The core rigidity of Japanese home video game companies
Published 2019-10-01“…This is when European and North American home video game developers began to flourish, as their experience with video game development on the PC meant that they had the ability to develop games that took advantage of high-level hardware functionality. …”
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Design narratif : considérations préalables à son étude et à l’analyse de compositions ludofictionnelles sous le modèle EST
Published 2018-06-01“…The EST framework (Elements, Schemata, Transversals), a useful tool for fiction design, interactive storytelling and story-rich video game development, offers guidelines for criticism while being beneficial to iterative game design processes.…”
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Les médiations sociales, culturelles et technologiques dans la production et l’appropriation des intergiciels de l’industrie du jeu vidéo au Canada
Published 2011-10-01“…In his study of the role of these game middleware industries in the production process of a video game, the author focuses on the game middleware circulation to assess the multiple relationships between middleware industries, video game developers in Canada and the communities of developers participating in the evolution of these technologies.…”
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CMS.611J / 6.073J Creating Video Games, Fall 2013
Published 2013“…Design iteration across all aspects of video game development (game design, audio design, visual aesthetics, fiction, and programming) will be stressed. …”
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Videojuegos y sociedades de control: la formación del cognitariado en las Global Game Jams
Published 2019-05-01“…After contextualizing these sessions and their importance for the video game development industry, we will examine the dimensions of user-producer subjection (such as the appeal to entrepreneurship, continuing training, and formation of communities) and explore dimensions of machinic enslavement (flexible work dynamics, game and labour fusion, division of tasks and projects, etc.).…”
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Usages des jeux video urbains dans le contexte de l'urbanisme participatif – le cas d'"INVESPACE-La Halle" (Rennes)
Published 2020-01-01“…The article deals with comparative use’s analysis of a hybrid urban video game developed by a French research unit (ESO) as part of an urban planning project in Rennes (France). …”
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SPORTS VIDEOGAMES. A RETROSPECTIVE ANALYSIS IN SPAIN (1980-2015)
Published 2016-12-01“…The data sample comes from a selection of 10 games, corresponding to the most representative Spanish video game developers. Based on the results obtained we will contribute to the emerging field of sports videogames academic research with this specific analysis of phenomenon in Spain.…”
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Representation of Middle Eastern Islamic Locality in Video Games
Published 2021-02-01“…It reveals the representation of the Arab world and Muslims in video games developing after the September 11 attacks. The representation had significant impacts on Muslims around the world. …”
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Development and Feasibility Testing of a Video Game to Reduce High-Risk Heterosexual Behavior in Spanish-Speaking Latinx Adolescents: Mixed Methods Study
Published 2020-05-01“…Pilot testing demonstrated preliminary feasibility and yielded essential information for further video game development.…”
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Enrolling Heterogeneous Partners in Video Game Preservation
Published 2016-10-01“…The author draws on interview data collected from video game developers, content analysis of several long-running video game series, as well as the project’s advisory board and researcher reports. …”
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A Simulation Framework for the Integration of Artificial Olfaction into Multi-Sensor Mobile Robots
Published 2021-03-01“…In this work, we present a framework for the simulation of gas dispersal and sensing alongside vision by integrating GADEN, a state-of-the-art Gas Dispersion Simulator, with the Unity 3D, a video game development engine that is used in many different areas of research and helps with the creation of visually realistic, complex environments. …”
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Crowdfunding in the production of video games in Spain: Evolution and success on Kickstarter
Published 2023-10-01“…Specifically, the data provided by Kickstarter for Spanish video game development projects is analysed. Normality tests indicated that the variables do not follow a normal distribution, hence non-parametric tests were used. …”
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