Showing 241 - 259 results of 259 for search '"virtual museum"', query time: 0.21s Refine Results
  1. 241

    3D HERITAGE RECONSTRUCTION AND SCAN-TO-HBIM-TO-XR PROJECT OF THE TOMB OF CAECILIA METELLA AND CAETANI CASTLE, ROME, ITALY by F. Banfi, R. Brumana, S. Roascio, M. Previtali, F. Roncoroni, A. Mandelli, C. Stanga

    Published 2022-02-01
    “…In this context, virtual museums have been taking on new forms of interaction, communication and sharing of information, overshadowing traditional applications based on sharing collections through static images or simple panoramas. …”
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    Article
  2. 242

    From digital museuming to on-site visiting: The mediation of cultural identity and perceived value by Yuanbing Deng, Yuanbing Deng, Xinhui Zhang, Bowen Zhang, Bei Zhang, Jing Qin

    Published 2023-03-01
    “…Therefore, based on the theory of presence and cognitive-emotional-behavioral theory, this paper introduces perceived value and cultural identity as mediating variables to explore the influence of the digital museuming experience on the willingness to visit on site from the audience’s perspective.MethodQuestionnaires were distributed, using the snowball sampling method, and 429 valid questionnaires were returned.ResultsThe empirical test presents the following results: (1) virtual reality technology multi-dimensionally expands the digital museuming experience; (2) immersion, interaction and available experience promote willingness to visit on-site; (3) hedonic experience in the process of digital museuming cannot be ignored; and (4) perceived value and cultural identity play a mediating role.DiscussionUser experience of visiting virtual museums, perceived value and cultural identity influence user willingness to visit museums in the field, but perceived value does not enhance the user’s cultural identity, maybe due to the inability of the online experience to increase the depth of the experience.…”
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    Article
  3. 243

    Using Different Ways of 3D Reconstruction of Historical Cities for Gaming Purposes: The Case Study of Nafplio by Antonios Kargas, Georgios Loumos, Dimitrios Varoutas

    Published 2019-07-01
    “…Even though technological capabilities are growing fast, emphasis is mainly given on developing virtual museums and exhibitions, while archaeological places and excavations are following. …”
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    Article
  4. 244

    Participating in Online Museum Communities: An Empirical Study of Taiwan’s Undergraduate Students by Tien-Li Chen, Wei-Chun Lai, Tai-Kuei Yu

    Published 2021-01-01
    “…Museums are changing in an effort to attract young netizens to access and use museum resources. Virtual museums are increasingly using digital exhibitions to preserve and apply their collections and establishing online community platforms to interact with young people. …”
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    Article
  5. 245

    X3DOM AS CARRIER OF THE VIRTUAL HERITAGE by Y. Jung, J. Behr, H. Graf

    Published 2012-09-01
    “…Virtual Museums (VM) are a new model of communication that aims at creating a personalized, immersive, and interactive way to enhance our understanding of the world around us. …”
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    Article
  6. 246

    DIGITAL TOOLS IN MUSEUM LEARNING – A LITERATURE REVIEW FROM 2000 TO 2020 by Dragana Pavlović

    Published 2022-01-01
    “…For the purposes of this paper, all research studies are classified into four time frames in which the application of digital technologies in learning in museums can be monitored, from the first used tools to the appearance of virtual museums. The results of the research show that there is a connection between the development of new digital technologies and learning in museums, ie that the learning process in museums is modernized and changed in accordance with the development of modern digital tools. …”
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    Article
  7. 247

    Micro-CT image gallery visually presenting the effects of ocean warming and acidification on marine gastropod shells by Eva Chatzinikolaou, Kleoniki Keklikoglou, Panagiotis Grigoriou, Christos Arvanitidis

    Published 2021-12-01
    “…The micro-CT technology may support the development of "virtual museums" or "virtual laboratories" where digital 3D imaging data are shared widely and freely. …”
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    Article
  8. 248

    The Jatinangoriense Herbarium as Learning Innovations within the Independent Learning Independent Campus (MBKM) by Budi Irawan, Eneng Nunuz Rohmatullayaly

    Published 2023-07-01
    “…Additionally, the MBKM program facilitates off-campus students by using digital learning facilities, encouraging universities to develop virtual museums and herbaria that can be widely accessed as sources of knowledge. …”
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    Article
  9. 249

    VIRTUAL PRESENCE AND THE MIND’S EYE IN 3-D ONLINE COMMUNITIES by R. C. Beacham, H. Denard, D. Baker

    Published 2012-09-01
    “…<br><br> It is crucial that leadership be provided to ensure that serious and sustained investigation be undertaken by scholars who have experience, and achievements, in more traditional forms of research, and who perceive the emerging potential of Virtual World work to advance their investigations. The Virtual Museums Transnational Network will seek to engage such scholars and provide leadership in this emerging and immensely attractive new area of cultural heritage exploration and experience. …”
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    Article
  10. 250

    VR and AR technologies in the modern cultural space and their role in environmental education by Sirazhiden Damira

    Published 2020-01-01
    “…Thanks to this, many traditional services have found a new digital space for functioning and, thus, have reached a global dimension. One example is virtual museums, which provide access to their resources for every interested person who has an Internet connection.…”
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    Article
  11. 251

    DIGITAL TECHNOLOGIES OF SUPPORT THE SPIRITUAL DEVELOPMENT OF STUDENTS by Віолета Валеріївна Лаппо, Руслана Леонідівна Сойчук, Людмила Миколаївна Акімова

    Published 2022-04-01
    “…Among the internet technologies that have significant educational influence, there should be pointed out digital libraries, virtual museums and the Internet versions of educational channels, social networks and websites of educational institutions which are focused on activating different forms and methods of interaction between teachers and students, resulting in the formation and development of leading personality traits that constitute spiritual originality and affirm the moral imperative of the individual. …”
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    Article
  12. 252

    Portuguese-speaking countries and the challenge of a technological circumnavigation by Moisés de Lemos Martins

    Published 2018-12-01
    “…This is, therefore an electronic journey, using sites, portals, social media, digital repositories and archives, as well as virtual museums. What’s more, the viewpoint adopted is that which states a great language of cultures and thinking, such as Portuguese, likewise cannot avoid being a great language of human and scientific knowledge.…”
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    Article
  13. 253

    A bibliometric analysis of immersive technology in museum exhibitions: exploring user experience by Li, Jingjing, Wider, Walton, Ochiai, Yoichi, Muhammad Ashraf, Fauzi

    Published 2023
    “…These clusters include (1) VR and AR-enhanced heritage tourism, (2) VR and AR-enabled virtual museums, (3) interactive digital art education in immersive environments, (4) immersive storytelling in virtual heritage spaces, and (5) mobile AR heritage revival. …”
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    Article
  14. 254

    Preparation of 3D Models of Cultural Heritage Objects to Be Recognised by Touch by the Blind—Case Studies by Jerzy Montusiewicz, Marcin Barszcz, Sylwester Korga

    Published 2022-11-01
    “…Such a record, after processing, can be used to create virtual museums accessible via computer networks, as well as to make copies of objects by 3D printing. …”
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    Article
  15. 255

    EFFICIENT USE OF VIDEO FOR 3D MODELLING OF CULTURAL HERITAGE OBJECTS by B. Alsadik, M. Gerke, G. Vosselman

    Published 2015-03-01
    “…Related to the object complexity and video imaging resolution, the tests show an achievable average accuracy between 1 – 5 cm when using video imaging, which is suitable for visualization, virtual museums and low detailed documentation.…”
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    Article
  16. 256

    Minimal Camera Networks for 3D Image Based Modeling of Cultural Heritage Objects by Bashar Alsadik, Markus Gerke, George Vosselman, Afrah Daham, Luma Jasim

    Published 2014-03-01
    “…3D modeling of cultural heritage objects like artifacts, statues and buildings is nowadays an important tool for virtual museums, preservation and restoration. In this paper, we introduce a method to automatically design a minimal imaging network for the 3D modeling of cultural heritage objects. …”
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    Article
  17. 257

    A bibliometric analysis of immersive technology in museum exhibitions: exploring user experience by Jingjing Li, Jingjing Li, Jingjing Li, Walton Wider, Yoichi Ochiai, Yoichi Ochiai, Muhammad Ashraf Fauzi

    Published 2023-09-01
    “…These clusters include (1) VR and AR-enhanced heritage tourism, (2) VR and AR-enabled virtual museums, (3) interactive digital art education in immersive environments, (4) immersive storytelling in virtual heritage spaces, and (5) mobile AR heritage revival.Discussion: The article highlights influential works within these areas, showcasing the historical evolution of the field and the current emphasis on utilizing VR to create immersive, educational, and engaging experiences for museum visitors. …”
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    Article
  18. 258

    The user experience of historical world maps in web-based systems. A selection of fifteenth-century world maps of Afro-Eurasia as a showcase by Liu, Danyun

    Published 2022
    “…There are an increasing number of historical world maps online engaging users in virtual museums and libraries. Online access and use of digitised maps allow users from all over the world to deal with different world maps simultaneously. …”
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    Thesis-Doctor of Philosophy
  19. 259