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241
3D HERITAGE RECONSTRUCTION AND SCAN-TO-HBIM-TO-XR PROJECT OF THE TOMB OF CAECILIA METELLA AND CAETANI CASTLE, ROME, ITALY
Published 2022-02-01“…In this context, virtual museums have been taking on new forms of interaction, communication and sharing of information, overshadowing traditional applications based on sharing collections through static images or simple panoramas. …”
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242
From digital museuming to on-site visiting: The mediation of cultural identity and perceived value
Published 2023-03-01“…Therefore, based on the theory of presence and cognitive-emotional-behavioral theory, this paper introduces perceived value and cultural identity as mediating variables to explore the influence of the digital museuming experience on the willingness to visit on site from the audience’s perspective.MethodQuestionnaires were distributed, using the snowball sampling method, and 429 valid questionnaires were returned.ResultsThe empirical test presents the following results: (1) virtual reality technology multi-dimensionally expands the digital museuming experience; (2) immersion, interaction and available experience promote willingness to visit on-site; (3) hedonic experience in the process of digital museuming cannot be ignored; and (4) perceived value and cultural identity play a mediating role.DiscussionUser experience of visiting virtual museums, perceived value and cultural identity influence user willingness to visit museums in the field, but perceived value does not enhance the user’s cultural identity, maybe due to the inability of the online experience to increase the depth of the experience.…”
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243
Using Different Ways of 3D Reconstruction of Historical Cities for Gaming Purposes: The Case Study of Nafplio
Published 2019-07-01“…Even though technological capabilities are growing fast, emphasis is mainly given on developing virtual museums and exhibitions, while archaeological places and excavations are following. …”
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244
Participating in Online Museum Communities: An Empirical Study of Taiwan’s Undergraduate Students
Published 2021-01-01“…Museums are changing in an effort to attract young netizens to access and use museum resources. Virtual museums are increasingly using digital exhibitions to preserve and apply their collections and establishing online community platforms to interact with young people. …”
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245
X3DOM AS CARRIER OF THE VIRTUAL HERITAGE
Published 2012-09-01“…Virtual Museums (VM) are a new model of communication that aims at creating a personalized, immersive, and interactive way to enhance our understanding of the world around us. …”
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246
DIGITAL TOOLS IN MUSEUM LEARNING – A LITERATURE REVIEW FROM 2000 TO 2020
Published 2022-01-01“…For the purposes of this paper, all research studies are classified into four time frames in which the application of digital technologies in learning in museums can be monitored, from the first used tools to the appearance of virtual museums. The results of the research show that there is a connection between the development of new digital technologies and learning in museums, ie that the learning process in museums is modernized and changed in accordance with the development of modern digital tools. …”
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247
Micro-CT image gallery visually presenting the effects of ocean warming and acidification on marine gastropod shells
Published 2021-12-01“…The micro-CT technology may support the development of "virtual museums" or "virtual laboratories" where digital 3D imaging data are shared widely and freely. …”
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248
The Jatinangoriense Herbarium as Learning Innovations within the Independent Learning Independent Campus (MBKM)
Published 2023-07-01“…Additionally, the MBKM program facilitates off-campus students by using digital learning facilities, encouraging universities to develop virtual museums and herbaria that can be widely accessed as sources of knowledge. …”
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249
VIRTUAL PRESENCE AND THE MIND’S EYE IN 3-D ONLINE COMMUNITIES
Published 2012-09-01“…<br><br> It is crucial that leadership be provided to ensure that serious and sustained investigation be undertaken by scholars who have experience, and achievements, in more traditional forms of research, and who perceive the emerging potential of Virtual World work to advance their investigations. The Virtual Museums Transnational Network will seek to engage such scholars and provide leadership in this emerging and immensely attractive new area of cultural heritage exploration and experience. …”
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250
VR and AR technologies in the modern cultural space and their role in environmental education
Published 2020-01-01“…Thanks to this, many traditional services have found a new digital space for functioning and, thus, have reached a global dimension. One example is virtual museums, which provide access to their resources for every interested person who has an Internet connection.…”
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251
DIGITAL TECHNOLOGIES OF SUPPORT THE SPIRITUAL DEVELOPMENT OF STUDENTS
Published 2022-04-01“…Among the internet technologies that have significant educational influence, there should be pointed out digital libraries, virtual museums and the Internet versions of educational channels, social networks and websites of educational institutions which are focused on activating different forms and methods of interaction between teachers and students, resulting in the formation and development of leading personality traits that constitute spiritual originality and affirm the moral imperative of the individual. …”
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252
Portuguese-speaking countries and the challenge of a technological circumnavigation
Published 2018-12-01“…This is, therefore an electronic journey, using sites, portals, social media, digital repositories and archives, as well as virtual museums. What’s more, the viewpoint adopted is that which states a great language of cultures and thinking, such as Portuguese, likewise cannot avoid being a great language of human and scientific knowledge.…”
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253
A bibliometric analysis of immersive technology in museum exhibitions: exploring user experience
Published 2023“…These clusters include (1) VR and AR-enhanced heritage tourism, (2) VR and AR-enabled virtual museums, (3) interactive digital art education in immersive environments, (4) immersive storytelling in virtual heritage spaces, and (5) mobile AR heritage revival. …”
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254
Preparation of 3D Models of Cultural Heritage Objects to Be Recognised by Touch by the Blind—Case Studies
Published 2022-11-01“…Such a record, after processing, can be used to create virtual museums accessible via computer networks, as well as to make copies of objects by 3D printing. …”
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255
EFFICIENT USE OF VIDEO FOR 3D MODELLING OF CULTURAL HERITAGE OBJECTS
Published 2015-03-01“…Related to the object complexity and video imaging resolution, the tests show an achievable average accuracy between 1 – 5 cm when using video imaging, which is suitable for visualization, virtual museums and low detailed documentation.…”
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256
Minimal Camera Networks for 3D Image Based Modeling of Cultural Heritage Objects
Published 2014-03-01“…3D modeling of cultural heritage objects like artifacts, statues and buildings is nowadays an important tool for virtual museums, preservation and restoration. In this paper, we introduce a method to automatically design a minimal imaging network for the 3D modeling of cultural heritage objects. …”
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257
A bibliometric analysis of immersive technology in museum exhibitions: exploring user experience
Published 2023-09-01“…These clusters include (1) VR and AR-enhanced heritage tourism, (2) VR and AR-enabled virtual museums, (3) interactive digital art education in immersive environments, (4) immersive storytelling in virtual heritage spaces, and (5) mobile AR heritage revival.Discussion: The article highlights influential works within these areas, showcasing the historical evolution of the field and the current emphasis on utilizing VR to create immersive, educational, and engaging experiences for museum visitors. …”
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258
The user experience of historical world maps in web-based systems. A selection of fifteenth-century world maps of Afro-Eurasia as a showcase
Published 2022“…There are an increasing number of historical world maps online engaging users in virtual museums and libraries. Online access and use of digitised maps allow users from all over the world to deal with different world maps simultaneously. …”
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259
Assistive Technologies for Differently Abled Students /
Published 2022Get full text
software, multimedia